Galaar Vhett
The Mandalorian Assembly
Posts: 356
Affiliation: Mandalorian Assembly
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Post by Galaar Vhett on May 12, 2022 15:13:16 GMT -8
Concord DawnWookieepedia Link: Concord DawnJedivSith Link: hereCanon History: Concord Dawn was an agricultural frontier world in the Mandalore sector of the Outer Rim Territories. The planet had strong ties to the Mandalorians; its population shared many Mandalorian values, and genetic markers specific to the natives of Concord Dawn were present throughout the Mandalorian populace. Concord Dawn was a flashpoint for the Mandalorian Civil War in 58 BBY, when the Death Watch of Tor Vizsla scattered the True Mandalorians of Mandalore Jaster Mereel, a native of Concord Dawn. Concord Dawn was an Outer Rim world in the Mandalore sector, located near the border between the Outer and Mid Rim.[8] Like the rest of its sector, it was frontier country, covered in jungles, forests, deserts and plains. The planet was principally an agricultural world, backward in development, and its plains were tilled by the planet's farmers to meager effect. The region of Concord Dawn around the Fett family homestead and its nearby village was arid and dusty, though still capable of growing crops. Astrographical information:Region: Outer Rim Territories Sector: Mandalore Sector System: Concord Dawn system Grid coordinates: 0-7 Physical information:Primary terrain(s): Jungles, Forests, Deserts, and Plains Points of interest: Jai'galaarNative Flora: Veshok and Galek trees, Amber ferns, Vormur Blooms, and Varos Societal information:Native species: Humans (Mandalorians mostly) and Devaronians Primary language: Concordian (Mando'a dialect) Major cities: Jai'galaar Jedi v Sith History: Concord Dawn has been reclaimed by the Mandalorian Assembly and continues to serve as the Headquarters for Clan Fett as well as the Mandalorian and Journeyman Protectors. IC Sympathy:The Mando'ade and their allies. Specific RP and/or SL Scenarios:We will try to accommodate anyone in an existing RP storyline, just send a PM to one of the participants and we will try to work out your entrance/involvement into the storyline. Duels, dogfights and fight scenes Long-term pre-agreed RP Reactive RP or 'spur of the moment' RP Non-combatant personal storylines (e.g. romance or adventure) Non-combatant large storylines (e.g. businesses, social gatherings) What to expect as a new RP arrival wanting to write here:- New Players are welcomed to join in any roleplays. However, it is suggested to PM any players you wish to roleplay with beforehand. - New Players may PM any players involved on the planet to ask a way to hop in. - If you want to do something with the Mando'ade (or the Protectors), contact Galaar Fett. Any major factions/chars/places of interest that have been RPed here:- After the lapse in leadership, Clan Fett nominates Galaar as Aliit'ator, who accepts the mantle and responsibility of this position. - With the renewal of leadership, Galaar has set himself to rebuilding the Mandalorian and Journeyman Protectors. - Concord Dawn serves as a secondary headquarters for the Mandalorian Defense Corps. Orbital Defenses2 Golan III Space Defense NovaGun - positioned above Jai'galaar Stationary Ground Defenses3 V-180 ion cannons - positioned around Jai'galaar Concord Dawn's Planetary Force500 - Heavy class vehicles -15m+ - 100 HAVw A6 Juggnaunts - 300 Imperial Repulsortank 1-H - 100 XR-85 tank droid 600 - Medium class vehicles -10 -15m - 200 2-M Saber-class Repulsor tanks - 150 AT-TEs - 250 S-1 FireHawke Heavy Repulsortank 1,000 - Light class veheicles - 0 -10m - 200 TIE Crawlers - 200 AT-STs - 200 AT-ST/As - 200 TX-130T fighter tanks - 200 Imperial Repulsortank 1-L 5 Mandalorian Marshal (Master-ranked NPC) 45 Mandalorian Knights (NPC) 1,000 Mandalorian Supercommandos4,000 Mandalorian Protectors (elite)6,000 Mandalorian Shock Troopers (elite)30,000 Mandalorian Militiamen20,000 Journeyman Protectors
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Galaar Vhett
The Mandalorian Assembly
Posts: 356
Affiliation: Mandalorian Assembly
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Post by Galaar Vhett on May 12, 2022 15:45:47 GMT -8
ContruumWookieepedia Link: ContruumJedivSith Link: hereCanon History: Contruum was a brown and blue world circled by satellites, two fair-sized moons, and a mid-sized orbital shipyard. Belonging to a dense system of inhabited worlds, including Contruum Six, Contruum itself was a tropical world with numerous cities on the equatorial band, with enough farms and arable land on its surface to be considered an agriworld. An industrious planet with ore-smelting plants, foundries, a modest shipbuilding franchise, and lucrative borium mining operations, Contruum was often touted as one of the most preeminent planets outside of the Core Worlds, and was compared to Eriadu in terms of power and prestige - though it was not remotely as ecologically devastated as the infamous polluted Eriadu - with no planet able to rival it in its part of the Mid Rim. Due to its position in industry, aspiring geologists, metallurgists, and engineers from all along the Vaathkree Trade Corridor flock to Contruum to study at its prestigious applied sciences colleges. Graduates and interns alike can easily find work-study programs and employment within the planet's foundries, shipyards, and mines, with multiple manufacturers of borium-tipped excavators and industrial drills recruiting heavily from Contruum's graduate pool. Astrographical information:Region: Mid Rim Sector: Truum Sector System: Contruum system Moons: 2 Grid coordinates: 0-8 Trade routes: Vaathkree Trade Corridor
Physical information: Climate: Tropical Primary terrain(s): Mountains, Oceans, Urbans, Farmland Points of interest: Contruum locations
Societal information: Native species: Humans Primary language: Galactic Basic Standard Major cities: Torian City Major exports: Borium, Minerals, and Starships.
Jedi v Sith History: Contruum was conquered by the resurgent Mandalorian clans, as the Assembly, due to its vital shipyards within the region. It became the home of Clan Vizsla, for a time, and has remained an important shipyard for the Mandalorian Navy outside of the home sector.
IC Sympathy: The Mando'ade and their allies.
Specific RP and/or SL Scenarios: We will try to accommodate anyone in an existing RP storyline, just send a PM to one of the participants and we will try to work out your entrance/involvement into the storyline.
Duels, dogfights and fight scenes Long-term pre-agreed RP Reactive RP or 'spur of the moment' RP Non-combatant personal storylines (e.g. romance or adventure) Non-combatant large storylines (e.g. businesses, social gatherings)
What to expect as a new RP arrival wanting to write here: - New Players are welcomed to join in any roleplays. However, it is suggested to PM any players you wish to roleplay with beforehand. - New Players may PM any players involved on the planet to ask a way to hop in. - If you want to do something with the Mando'ade, post here.
Any major factions/chars/places of interest that have been RPed here: - The system fell under Mandalorian Assembly control as, not only a means to flex its new military might, but to claim its important shipyards within the Mid Rim. It now serves as a major facility for the Assembly's Navy outside of the home sector.
Orbital Defenses 2 Golan III Space Defense NovaGun - positioned above Torian City
Stationary Ground Defenses 3 V-180 ion cannons - positioned around Torian City
Contruum's Planetary Force 500 - Heavy class vehicles -15m+ - 100 HAVw A6 Juggnaunts - 300 Imperial Repulsortank 1-H - 100 XR-85 tank droid 600 - Medium class vehicles -10 -15m - 200 2-M Saber-class Repulsor tanks - 150 AT-TEs - 250 S-1 FireHawke Heavy Repulsortank 1,000 - Light class veheicles - 0 -10m - 200 TIE Crawlers - 200 AT-STs - 200 AT-ST/As - 200 TX-130T fighter tanks - 200 Imperial Repulsortank 1-L
5 Mandalorian Marshal (Master-ranked NPC) 45 Mandalorian Knights (NPC)
1,000 Mandalorian Supercommandos 4,000 Mandalorian Protectors (elite) 6,000 Mandalorian Shock Troopers (elite) 30,000 Mandalorian Militiamen 20,000 Journeyman Protectors
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Galaar Vhett
The Mandalorian Assembly
Posts: 356
Affiliation: Mandalorian Assembly
Traffic Light: Green
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Post by Galaar Vhett on May 12, 2022 15:54:52 GMT -8
OrdoWookieepedia Link: OrdoJedivSith Link: hereCanon History: Ordo was the homeworld of the Mandalorian Clan Ordo, including Canderous Ordo, who became Mandalore in 3954 BBY. Mostly a barren desert planet, Ordo had some vegetation around its equator. Astrographical information:Region: Outer Rim Territories Sector: Mandalore Sector System: Ordo System Grid Coordinates: 0-7 Trade Routes: Mandalorian RoadPhysical information:Class: Terrestrial Primary terrain(s): Deserts and vegetation near equator Societal information:Native species: Human Primary language: Mando'a Jedi v Sith History: Ordo has served as one of the major clan holdings and fortresses within Mandalorian Space. It was the home of famous Mandalorians such as Cathaoir and Damocles who helped shape the Mandalorian nation in their respective time periods. IC Sympathy:The Mando'ade and their allies. Specific RP and/or SL Scenarios:We will try to accommodate anyone in an existing RP storyline, just send a PM to one of the participants and we will try to work out your entrance/involvement into the storyline. Duels, dogfights and fight scenes Long-term pre-agreed RP Reactive RP or 'spur of the moment' RP Non-combatant personal storylines (e.g. romance or adventure) Non-combatant large storylines (e.g. businesses, social gatherings) What to expect as a new RP arrival wanting to write here:- New Players are welcomed to join in any roleplays. However, it is suggested to PM any players you wish to roleplay with beforehand. - New Players may PM any players involved on the planet to ask a way to hop in. - If you want to do something with the Mando'ade, post here. Any major factions/chars/places of interest that have been RPed here.- Ordo witnessed the rise of Damocles Ordo to the position of Mandalore the Architect, founder of the Mandalorian Assembly. Orbital Defenses2 Golan III Space Defense NovaGun - positioned above Keldabe Stationary Ground Defenses3 V-180 ion cannons - positioned around Keldabe Ordo's Planetary Force500 - Heavy class vehicles -15m+ - 100 HAVw A6 Juggnaunts - 300 Imperial Repulsortank 1-H - 100 XR-85 tank droid 600 - Medium class vehicles -10 -15m - 200 2-M Saber-class Repulsor tanks - 150 AT-TEs - 250 S-1 FireHawke Heavy Repulsortank 1,000 - Light class veheicles - 0 -10m - 200 TIE Crawlers - 200 AT-STs - 200 AT-ST/As - 200 TX-130T fighter tanks - 200 Imperial Repulsortank 1-L 5 Mandalorian Marshal (Master-ranked NPC) 45 Mandalorian Knights (NPC) 1,000 Mandalorian Supercommandos4,000 Mandalorian Protectors (elite)6,000 Mandalorian Shock Troopers (elite)30,000 Mandalorian Militiamen20,000 Journeyman Protectors
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Kaine Australis
The Vegemite Enclave
Consuming Copious Coopers
Posts: 1,036
Affiliation: Vegemite and Mandalore
Traffic Light: Green
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Post by Kaine Australis on May 13, 2022 9:15:27 GMT -8
Obroa-Skai- Obroa-Skai on WookieepediaObroa-skai is a planet in the Obroa system within a strategic position in the Borderland Regions of the Inner Rim.GENERAL INFORMATION
Planet Name: Obroa-Skai Region: Inner Rim System Name: Obroa System Location: Vaathkree Trade Corridor Major Imports: High technology, Luxury goods Major Exports: Information, Data Services, Library Services GEOGRAPHIC INFORMATIONGravity: Standard Climate: Temperate Primary Terrain: Tundra, Mountain, Grassland, Frozen Desert Atmosphere: Type 1 Ecologically, the world is a terrestrial mix of tundras, mountains, grasslands and deserts. Its days last 26 standard hours, and its orbit is 456 local days. Most surface water remains frozen year round. The reputation that had developed over the centuries was that the complete knowledge of the galaxy had been gathered within the computers of Obroa-skai's information repositories. POINTS OF INTEREST
Obroan Institute for Archaeology Museum of Applied Photonics Celebratus Archive Aurora Medical Facility POPULATIONNative Species: ObroanImmigrated Species: Human Population: Moderate Demographics: Mostly human Primary Languages : Basic Culture: Much of Obroa's activity is educational and academic in nature, so the people are quiet and studious. GOVERNMENT & ECONOMY
Government: Civilian Affiliation: Inner Rim Imperium Wealth: Moderate Stability: High ; Due to the academic nature of much of Obroa-s activity, there is little unrest or trouble. Freedom & Oppression: Free. Law and order is maintained by the local police force. MILITARY & TECHNOLOGY
Military: Light 1000 Troopers (Standard) 200 Canderous-class Assault Tanks 500 Speeder Bikes Significant caches of weapons and ammunition. 3x Surface-to-Space Turbolasers Technology: Galactic Standard HISTORICAL INFORMATION
The Celebratus Archive was founded on Obroa-skai with the goal of collecting the complete data records of over 300,000 species, providing a boon to scholars and ensuring the planet's reputation as a library world. A Jedi training academy was also founded on the planet around 990 BBY, specializing in data collection and analysis. By 4 ABY, Obroa-skai had become an Imperial fortress world, however, it was abandoned by the Empire during the following year, and by 7 ABY, it was considered to be a stronghold of the New Republic. The Obroans kept their planet neutral during the Galactic Civil War, despite heavy petitioning by the New Republic in 9 ABY. Obroa-skai's expansive library of galactic information and numerous academic institutions drew Grand Admiral Thrawn to raid its central computer system. The data acquired gave Thrawn the hidden location of Wayland, while the raid also served as part of a distraction technique used on the New Republic forces prior to the Battle of Sluis Van. Obroa-skai was captured by the Yuuzhan Vong during their invasion of the Galaxy, and a yammosk was installed in the planet's mantle. Much was lost from the archives, but hardcopies of key items were saved before the assault. The Yuuzhan Vong kept many of the copies intact, at least until they could fully translate them. As such, much of the planet's buildings were kept intact, despite heavy Vongforming on other areas of the world. Obroa-skai was later liberated from the Vong, and the yammosk was destroyed. In 43 ABY, Obroa-skai was recovering from the Yuuzhan Vong War and the resultant terraforming on its surface. Institutions such as the Aurora Medical Facility were in operation as of this time. Following the Mandalorian retreat from the system ordered by Damocles Ordo, the system remained independent until recently signing on to join the Inner Rim Imperium in an economic and political alliance for mutual benefit. Security is often provided by contracted mercenaries supplied and supported by IRI funding. OOC INFORMATION
-IC Sympathy tends towards: Mandalorians -Type of RP and/or SL likely to be found: Open RP: Follows all rules of Universe, visitors welcome. -Specific Scenarios: -Large battles, fleet or army -Duels/dogfights -IC Training for the character -OOC Training in RP technique -Non-combatant personal storylines -Non-combatant large storylines -What to expect as a new RP arrival wanting to write here: Visiting writers welcome, New players to the Universe welcome Main JvS Discord preferred for chat/planning
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Master Adara Adasca
Inner Rim Imperium
Posts: 33
Affiliation: Inner Rim Imperium
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Post by Master Adara Adasca on May 23, 2022 6:55:50 GMT -8
HapesHapes was the homeworld of the Hapans, a near-Human race known for their beauty, and the administrative capital of the Hapes Consortium. Surrounded by shimmering nebulae, and with seven moons in the sky after sunset, Hapes never knew the darkness of true night, and the Hapan people had relatively poor night-vision. Only a few small, neat cities were necessary to cater for the needs of the state bureaucracy and the Consortium's commercial and legal institutions, and much of the planet was an unspoiled wilderness of broad oceans, snow-peaked mountains and lush primeval forest, where tightly-controlled commercial fisheries and game-preserves were the major focus of Hapan activity. Located near the center of the Hapes Cluster, Hapes was one of only two planets in the Hapes system, along with Kavan. Due to the light reflected off of the seven moons surrounding Hapes and the shimmering nebulae of the Transitory Mists, the inhabitants of Hapes never knew true night. The surface was marked by large oceans, forests, and mountains. Much of the surface was untouched due to the Hapan love of beauty, with Hapans preferring to stay in cities such as Ta'a Chume'Dan, the capital city of Hapes. Current Ruling Faction:Inner Rim Imperium Astrographical Information:Region: Inner Rim Sector: Hapes Cluster System: Hapes System Suns: 1 (Hapes) Moons: 7 Grid Coordinates: L-16 Orbital Period: 240 Days (local) Rotation Period: 22 standard hours Physical Information: Class: Terrestrial Diameter: 12,254 kilometers Climate: Temperate Primary Terrain: Cities, forest, mountains Points of Interest: Fountain Palace, Reef Fortress, Lorell Hall Fauna: Bliz, Chag Societal Information: Native Species: Hapanhttps://starwars.fandom.com/wiki/Hapan Immigrated Species: N/A Population: 8 Billion Major Cities: Ta'a Chume'Dan Major Imports: Foodstuffs, High Technology, Luxury Goods Major Exports: Art IC Sympathies tend towards:IRI Members Women Type of RP and/or SL's likely to be found:Open RP: Follows all rules of the Universe, visitors welcome What to expect as a new RP arrival wanting to write here:New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. New players may PM any players involved on the planet to ask for a way to hop in. Any major factions/chars/places of interest that have been RPed here:After the fall of the Galactic Alliance, Hapes joined the Corellian Coaliton thanks to a campaign by Graemon Gorgano. Hapes joined the Corellian Coalition as one of its three founding members. Following the collapse of the Corellian Coalition, the Hapan Consortium remained independent for a time. The Consortium signed a treaty with the Inner Rim Imperium which set up its capital on Hapes. Planetary Defences2x Golan IIIs 1x City-wide Shield 3x V-200 Ion Cannons (Ta'a Chume'Dan) Heavy (15+ m): 400 vehicles100 HAVw A6 Juggernauts 300 Imperial Repulsortank 1-Hs Medium (10 - 15 m): 850 vehicles550 Canderous-Class Assault Tanks 300 AT-TEs Light (0 - 10 m): 1,200 vehicles400 Basilisk War Droids 100 AT-ST/as 100 AAC-2 Hovertanks 300 TX-225A Occupier Tanks 300 TX-130 Saber-class Fighter Tanks Kiffar Guardians (50)5 Masters 45 Padawans Commando Troops:1,000 Hapan and Mandalorian Supercommandos Elite Troops:1,000 Fountain Snipers 3,000 Fountain Gunners 6,000 Hapan Royal Guard Standard Troops:30,000 Royal Army Troopers 20,000 Imperium Standard Infantry Troopers
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Kaine Australis
The Vegemite Enclave
Consuming Copious Coopers
Posts: 1,036
Affiliation: Vegemite and Mandalore
Traffic Light: Green
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Post by Kaine Australis on May 24, 2022 4:06:12 GMT -8
KiffuKiffu was the homeworld of the Kiffar, a Near-Human species known to maintain their independence vigorously.
Kiffu was the larger sister world of Kiffex. When the two worlds' elliptical orbits would bring them close together, large electrical storms would be generated in Kiffu's atmosphere. The Kiffar harnessed the lightning to provide electrical energy. It is known for its population of energy spiders, smuggled from Kessel, which are essential for the cultivation of spice, namely glitterstim.Current Ruling Faction:Inner Rim Imperium Astrographical Information:Region: Inner Rim Sector: Kiffu Sector System: Azurbani System Suns: 1 Moons: N/A Grid Coordinates: L-14 Rotation Period: N/A Orbital Period: N/A Physical Information:Class: Terrestrial Diameter: N/A Climate: Arid-temperate Primary Terrain: N/A Points of Interest: N/A Fauna: Energy Spiders Societal Information:Native Species: Kiffar Population: Limited Major Cities: Dark Citadel Major Imports: N/A Major Exports: Glitterstim Other Information:
IC Sympathies tend towards: Neutral Characters (Force and Non-Force) Type of RP and/or SL's likely to be found:Open RP: Follows all rules of the Universe, visitors welcome What to expect as a new RP arrival wanting to write here:
New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. Any major factions/chars/places of interest that have been RPed here:
- Kiffu was a part of the Onderonian Empire of Gaiscioch Dearg. - A rebellion led by Kaine Australis led to the world's independence, later housing the Apocalypse Exchange, which later became Clan Australis. - Kiffu remained under the supervision of Clan Australis as an independent power. - The acquisition of Kiffu was a peaceful affair between the Union of Fondor and the planetary government prior to the formation of the Corellian Coalition. - After the fall of the Coalition, thanks to old ties with Clan Australis, Kiffu joined with the Australis homeworld of Myrkr in the new Inner Rim Imperium. Defence Details: 2x Golan III Space Defense NovaGuns 1x City-Wide Shielding over Dark Citadel 3x V-200 Ion Cannons (planet-to-orbit planetary defenses) Located in Dark Citadel Heavy (15+ m): 400 vehicles100 HAVw A6 Juggernauts 300 Imperial Repulsortank 1-Hs Medium (10 - 15 m): 850 vehicles150 All Terrain Attack Pods 500 Canderous-Class Assault Tanks 200 AT-TEs Light (0 - 10 m): 1,200 vehicles200 AT-ST/as 200 AAC-2 Hovertanks 200 TX-225A Occupier Tanks 200 TX-130 Saber-class Fighter Tanks 400 Basilisk War Droids Kiffar Guardians (50)5 Masters 45 Padawans Commando Troops:1,000 Mandalorian Ori'rami'kade Elite Troops:1,000 Snipers 3,000 Scouts 6,000 Assault Troopers Standard Troops:50,000 Foreign Legion Troopers
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Post by Makena Artsruni on May 29, 2022 8:53:54 GMT -8
ZeltrosZeltros was a planet in the Inner Rim, and the homeworld of the Zeltron race. An opulent world, hedonism was the doctrine encouraged by the empathetic Zeltrons, and Zeltros was continuously in a state of never ending revelry. The Zeltron appreciation of beauty in its many forms led to luxurious art and architecture covering the world, and the galaxy's most wealthy favored Zeltros as a vacation destination. Many who came to the planet were taken in by the celebratory atmosphere and the powerful pheromones of the Zeltron people to the point they found it difficult to leave, and even planetary invasions often floundered in the face of Zeltros' planet-wide festivities.Current Ruling Faction:Inner Rim ImperiumAstrographical Information:Region: Inner RimSystem: Zel systemSun: ZelGrid coordinates: O-10Trade routes: Trellen Trade Route
Lesser Lantillian Route
Great Kashyyyk BranchRotation period: 25 standard hoursOrbital period: 312 local daysPhysical information:Class: TerrestrialDiameter: 11,397 kmAtmosphere: Type I (breathable)Climate: TemperateGravity: 0.92 standardPrimary terrain: Forests
Lakes
Oceans
Rivers
UrbanPoints of interest:Northern Province
Southern Province
ParadiseSocietal information:Native species: ZeltronPrimary language(s): Galactic Basic StandardGovernment: Popular monarchyPopulation: 5.3 billion: 91% Zeltron; 9% otherMajor cities:Zeltros (capital) Major imports:Gourmet consumables
Major exports
Art
Entertainment
Luxury goods
High technologyIC Sympathies tend towards:Everyone looking to have a good time!Type of RP and/or SL's likely to be found:Open RP: Follows all rules of the Universe, visitors welcomeWhat to expect as a new RP arrival wanting to write here:New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
New players may PM any players involved on the planet to ask for a way to hop in.Any major factions/chars/places of interest that have been RPed here:Zeltros has recently signed a treaty with the Inner Rim Imperium.Planetary Defenses:Orbital Defenses:2x Cardan III-class spacestationsPlanet to Orbital:3x V-180 anti-orbital ion cannons1x DSS-02 shield generator/ cityVehicles:250x LAAT/i250x LAAT/c 300x AT-TE300x TX-130 Saber-class fighter tanks700x AT-PT300x 74-Z speeder bike1000 Commando Troops 10,000 Elite Troops 50,000 Standard Troops
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Kaine Australis
The Vegemite Enclave
Consuming Copious Coopers
Posts: 1,036
Affiliation: Vegemite and Mandalore
Traffic Light: Green
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Post by Kaine Australis on May 29, 2022 12:26:08 GMT -8
Thyferra Thyferra was a hot, humid planet located in the Polith system on the Rimma Trade Route, on which most of the galaxy's bacta was produced. It was also a major political power as bacta production was an essential commodity. Current Ruling Faction:Inner Rim Imperium Astrographical Information:Region: Inner Rim Sector: Jaso Sector System: Polith System Suns: 1 (Polith) Moons: 2 Grid Coordinates: L-14 Rotation Period: 21.3 standard hours Orbital Period: 479 standard days Physical Information:Class: Terrestrial Diameter: 10,221 km Climate: Tropical Primary Terrain: Cave networks, forests, grassy canyons, mountains, and tropical jungles Points of Interest: Dlarit estate, Docking Bay 72, Morbo's Place, Plastoid Pitt, Seeqov Thranx's apartment, Xucphra Corporate Headquarters, Vrelnid Fauna: Knytix, Vratixan blood eagle Societal Information:Native Species: Vratix Immigrated Species: Human Population: 117 million Major Cities: Xucphra, Xozhixi Major Imports: Foodstuffs and Technology Major Exports: Bacta IC Sympathies tend towards:Neutral Characters (Force and Non-Force) Type of RP and/or SL's likely to be found:Open RP: Follows all rules of the Universe, visitors welcome What to expect as a new RP arrival wanting to write here:New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. Any major factions/chars/places of interest that have been RPed here:- Clan Australis had at one time established military outposts and private bacta production facilities outside the major cities. - The acquisition of Thyferra was a peaceful affair between the Union of Fondor and the planetary government prior to the formation of the Corellian Coalition. - Thyferra has remained a potent acquisition for the Coalition given its monopoly in natural bacta. - Following the fall of the Coalition, though Clan Australis expressed interest in reoccupying, Thyferra instead joined the Inner Rim Imperium - The IRI's trade links have created significant prosperity for Thyferra, moving bacta into new and expanding markets Planetary Defences:2x Golan III Space Defense NovaGuns City-Wide Shielding over Xozhixi City-Wide Shielding over Xucphra City 3x V-200 Ion Cannons (planet-to-orbit planetary defenses) 2x Located in Xozhixi 1x Located in Xucphra City Garrison Forces:Heavy (15+ m): 400 vehicles400 AT-AT Walkers Medium (10 - 15 m): 850 vehicles850 Canderous-class Assault Tanks Light (0 - 10 m): 1,200 vehicles
1200 Basilisk War Droids Kiffar Guardians:5 Masters 45 Padawans Commando Troops:1,000 Mandalorian Ori'rami'kade Elite Troops:1,000 Thyferran Snipers 3,000 Vratix Assault Troopers 6,000 Thyferran Home Defence Corps Standard Troops:50,000 IRI Troopers
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Harnan Ren
Knights of Ren
Posts: 601
Affiliation: Knights of Ren
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Post by Harnan Ren on Jul 17, 2022 12:42:37 GMT -8
ByssByss was a mythic paradise world enshrouded in the dark side of the Force, located within the isolated and nearly inaccessible Deep Galactic Core. It was situated at the end of the Byss Run, a heavily guarded artificial hyperlane kept open by hundreds of non-mass S-thread boosters, connecting the planet to the Core Worlds. The planet was otherwise nearly impossible to reach safely through hyperspace, due to the high density of stars in the Deep Core and the constantly shifting patterns of the region's natural hyperlanes. Byss was the fifth planet of the Beshqek system and orbited the star Beshqek; it was one of two habitable planets in the system, the other being Relus. The planet was orbited by five moons, which had little influence on its tides.
Bathed in a blue-green sunlight, Byss was originally a lush and fertile world. A natural conduit of Force power, it invigorated practitioners of the dark side in a flood of Force energy. Byss was corrupted by dark energies after Emperor Palpatine made the world his personal retreat and began leeching Force energy from the immigrants he lured there. Over time, the planet was transformed into one of the most powerful nexuses of dark-side energy in the galaxy.
Byss was renowned throughout planets under the control of the Galactic Empire as a legendary world of serene, paradisaical natural beauty. The planet was dotted with chains of lakes and rivers where microscopic lifeforms dwelled, as well as wind-smoothed plateaus and canyons. Its isolation from much of the galaxy allowed for its natural islands and pre–Expansionist Era ruins to remain untouched for thousands of years. After its corruption, the planet's soil lost much of its natural quality and produced little more than ferns and lichens. No intelligent species ever evolved on Byss, and what wildlife there existed was largely nocturnal and harmless. Byss was also devoid of any rare elements or heavy metals. The planet's calm, balmy climate and mild seasons, ranging from clear to rainy, were primarily caused by its minuscule axial tilt and stable geologic foundation. Violent phenomena, such as storms and volcanism, were extremely rare. This led to the creation of a myth, fabricated by the Empire, concerning a beautiful and mystic siren world hidden from the galaxy at large, where blissful contentment awaited any who chose to apply for immigration to the planet.Current Ruling Faction:First Order/Knights of Ren Astrographical Information:Region: Deep Core Sector: N/A System: Beshqek System Suns: 1 (Beshqel) Moons: 5 Grid Coordinates: K-11 Orbital Period: 207 standard days Rotation Period: 31 hours Physical Information:Class: Terrestrial Diameter: 21,600 kilometers Climate: Temperate Primary Terrain: Urban sprawls, plateau reserves, canyons, lakes Points of Interest: Byss Locations, The Lux Cathedral, the Citadel of the Ren. Fauna: Nocturnal wildlife Societal Information:Immigrated Species: HumansPopulation: 19.7 billion (98% Human, 2% other) Major Cities: Ruling CityMajor Imports: High technology, Foodstuffs, Processed foods, Weapons Major Exports: None First Order Information:IC Sympathies tend towards:- Knights of Ren
- First Order Members/Allies
- Imperials
- Allied Mandalorian Clans
- Dark Jedi (Magisterium/Obsidian Order, Inquisitors)
- Smugglers/Criminal Elements
- Customers
Type of RP and/or SL's likely to be found:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Varies - Large battles, fleet or army - Duels/dogfights - IC training for the character - OOC training in RP technique - Non-combatant personal storylines (Romance or adventure, general character building) - Non-combatant large storylines (planetary affairs such as business) Suggestions and/or rule variations for this planet:- Suggested to PM Nicademus Delvardus IV if you desire to roleplay on this planet. Nicademus Delvardus is the Emperor of the First Order. - Alternatively, PM Harnan Ren as he is both Grand Moff of the Deep Core Oversector and Master of the Ren. What to expect as a new RP arrival wanting to write here:- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - Jedi/Lightsiders WILL be treated with hostility IC. Any major factions/chars/places of interest that have been RPed here:- Byss has been the lair of many powerful Dark Siders. It is more famously known as the centers of power for the Reborn Emperor and the warlord Lord Nexus whose Black Stone Citadel still stands today. It is a place with a dark reputation where very few, save the foolish, would dare venture. - For a time, Byss was believed to have been lost until odd signals were detected, by Imperials satellites, within the Deep Core. An expedition was mounted, both by the First Order and the Ren, to take a look. Lo and behold, Byss had survived! - The Imperials were quick to reclaim the world for the First Order. Its dockyards, industry, and population would serve the resurgent Empire well. - As part of the Deep Core, Byss was granted stewardship to the Knights of Ren. Intending it to once again be the Fortress World it was of old, a great number of works were undergone to rebuild defences that once lay in silence and build new ones to reinforce its role. First Order Orbital Defenses1x Golan III Space Defense NovaGun1x Golan III Space Defense NovaGun (Interdictor Refit)- While the Interdictor Stations have long since fallen to disuse, the Hyperspace Sensor Network of the Deep Core is still in operation. First Order Ground Defenses1x City-wide shielding over the Ruling City 2x V-200 Ion Cannons (planet-to-orbit planetary defenses) 1x w-165 planetary turbolaser (planet-to-orbit planetary defenses) -- Located in the Ruling City First Order Garrison ForcesHeavy (15+ m): 400 vehicles - 100 All Terrain MegaCaliber Six (AT-M6) - 100 All Terrain Armored Transport (First Order AT-AT) - 200 Imperial Repulsortank 1-H Medium (10 - 15 m): 850 vehicles - 200 2-M Saber-class Repulsor tanks - 200 All Terrain Attack Pods (AT-PT) - 200 S-1 FireHawke Heavy Repulsortanks - 250 All Terrain Tactical Enforcers (AT-TE) Light (0 - 10 m): 1,200 vehicles - 200 AT-STs (First Order models) - 200 Imperial Troop Transports (ITT) - 400 TX-225 GAVw "Occupier" Combat Assault Tanks - 400 First Order Mobile Assault Walkers 50 NPC Generals - 50 Purge Trooper Officers Commando Troops:- 1,000 Death Troopers Elite Troops:- 200 Phase III Dark Troopers - 800 Elite Dark Troopers - 2,000 First Order Flametroopers - 2,000 First Order Jet Troopers - 2,000 Riot Control Stormtroopers - 3,000 Megablaster Heavy Assault Trooper Standard Troops:- 50,000 Purge Troopers
Updating the Byss TG since the Interdictor Golan III refit was not updated on it.
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Dragus
The Sith Eternal
In front of the Empire, to all you Vader haters out there. We'll blow your planet up.
Posts: 1,416
Affiliation: Sith Eternal
Traffic Light: Blue
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Post by Dragus on Sept 9, 2022 6:26:10 GMT -8
Rishi "Rishi? I've heard of Rishi. It's a planet. Some kind of pirate resort? Sounds like a real dive. I've kinda always wanted to go." ― Vette Rishi was a tropical planet in the Rishi system which was located in the Outer Rim Territories. The planet was the homeworld of the avian Rishii. Rishi was a planet located in the Abrion sector of the Outer Rim Territories, along the Manda Merchant Route. It was also the endpoint of the only well-traveled hyperlane into the Rishi Maze, the Zareca String. Rishi was the homeworld of the Rishii, a winged species, who lived in nests on the mountains of Rishi. In addition to the lush tropical terrain, Rishi's surface featured mountains, valleys, and swamps. Human and alien colonists lived in the deep valleys, while the Rishii lived in the high mountains. The planet was known for its rich fossil fuel resources, especially exonium.Current Ruling FactionH'kig Theocracy (Public}, Sith Eternal (Secret) Astrographical InformationRegion: Outer RimSector: Abrion SectorSystem: Rishi systemSun(s): 1 ( Rish) Moon(s): 1 ( Rishi Moon) Grid Coordinates: S-15 Physical InformationClass: Terrestrial Diameter: 12,030 km Climate: Hot Primary Terrain: Mountains, Swamps, Jungle Points of Interest: Rishi LocationsNative Fauna: Grophet, Jungle Wampa, Kell Dragon, Krak'jya, Orobird, Skar'kla, TonitranSocietal InformationNative Species: RishiiImmigrated Species: Human, Galandan, Twi'lek, Zabrak, Ewok, RanatPrimary Language(s): Galactic Basic Standard, Ewokese (Draggle Rock) Population: 2 billion (87% Human, 9% Rishii, 4% other) Major Cities: Coratanni Town, Raider's Cove, Draggle RockMajor Imports: Foodstuffs, Fuel sources, Technology Major Exports: Minerals, Missionaries, Ores IC sympathies tend towards: Sith, Darksiders, Pirates, EwoksTypes of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Anything and Everything - Nothing is off the table, just please be respectful to your fellow writer. - If you travel to Draggle Rock, be prepared for some random wackiness and a lot of fun. Suggestions and/or rule variations for this planet:- Suggested to PM Dragus or Darth Xitan if you desire to write on Rishi. It's not required but it will help avoid any misunderstandings. - If you are attacking, please respond to the defenses posted in this guide. If you are visiting for a story or just for funsies, don't worry about asking permission to land. Just come on down and do your thing. The Sith Eternal are all based out of Draggle Rock so they won't bother your character if you go anywhere else, unless you want them to in which case PM those two handsome fellas listed above. What to expect as a new RP arrival wanting to write here:- New players are welcome to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - If you wish to join the Sith Eternal please pm Darth Xitan. - Jedi/Lightsiders WILL be treated with hostility IC if they visit Draggle Rock, unless they happen to be Ewoks, in which case they get a pass. Any major factions/characters/places of interest that have been RPed here:- Draggle Rock- Fort Ewok- DragusportSith Eternal Orbital Defenses1x Golan III Space Defense NovaGun " Rakghoul Station" (in syncronous orbit over Draggle Rock) 72x Imperial Defense Satellites (spread around Rakghoul Station) Sith Eternal Stationary Ground Defenses3x W-165 Planetary Turbolaser--> Located 5KM North, West, and South of Draggle Rock Sith Eternal System ForcesArmored UnitsSupreme (150+ m): 1 vehicle/warbeast 1 Sith Wyrm (guardian of Draggle Rock) Heavy (15+ m): 300 vehicles/warbeasts - 50 Sithspawned Drexl {Fort Ewok} - 50 Chrysalide Rancor {Fort Ewok} - 50 Battle Hydra {Fort Ewok} - 50 Silooth {Fort Ewok} - 50 AT-AT Swimmers {Dragusport} - 50 LAAT/i {Draggle Rock} Medium (10 - 15 m): 600 vehicles/warbeasts - 200 Mounted Kell Dragons {Draggle Rock} - 200 AQ-5 Waveskimmer {Dragusport} - 200 Mounted Sea Dragons {Dragusport} Light (0 - 10 m): 1,000 vehicles/warbeasts - 100 Ewok hang gliders {Draggle Rock} - 100 Sithspawned Uvaks {Fort Ewok} - 200 Tuk'ata {Fort Ewok} - 200 Amphibion {Dragusport} - 400 Shark underwater fighter {Dragusport} Infantry UnitsNPC Generals: 50 (5 Master/ 45 Padawan lvl) 1 Vermin Lord Overseer {Rakghoul Station} 1 Ewok Shaman {Fort Ewok} 1 Nekghoul (Master of Rakghoul) {Fort Ewok} 2 Sith Masters ( Drexl Riders) {Fort Ewok} 45 Sith Knights ( Uvak Riders) {Fort Ewok} Commando: 1,000 - 200 Imperial Sentinels {Fort Ewok} - 200 Sith Elite Warbots {Fort Ewok} - 300 Sithspawned Ranats (Ranat-Ogres) {Fort Ewok} - 100 Dragon Troopers {Rakghoul Station} - 100 Shadow Stormtroopers {Rakghoul Station} - 100 Space Troopers {Rakghoul Station} Elite: 10,000 - 2000 Aquatic assault stormtroopers {Dragusport} - 2000 Coastal defender stormtroopers {Draggle Rock} - 2000 Sithspawned Rishii (Storm Crows) {Fort Ewok} - 2000 Feral Barabels (Children of Dragus) {Fort Ewok} - 2000 Rakghoul {Fort Ewok} Standard: 145,000 (50,000 standard + 19 supreme-class points converted to 95,000 S/T) - 45,000 Sith Troopers {Draggle Rock} - 20,000 Ewok Hunters {Draggle Rock} - 80,000 Ranat Infantry {Draggle Rock}
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Nem Yin
The First Order
The dark expanse of the intergalactic void is not as empty as they would have you believe...
Posts: 439
Affiliation: The First Order
Traffic Light: Blue
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Post by Nem Yin on Oct 8, 2022 13:33:16 GMT -8
Zonama Sekot "From what I have seen, peace does not seem to be the natural state of the universe." ―Sekot Zonama Sekot ( Ferroan for " World of Body and Mind") was a living, sentient world capable of traveling through space. Zonama was the planet itself, while Sekot was the living intelligence of Zonama. It was also the seed of the original Yuuzhan Vong homeworld, Yuuzhan'tar, which had been destroyed during the Cremlevian War. "This is a living planet, one large organism, more than the sum of its parts." ―Nom Anor in disguise as Yu'shaa Zonama Sekot was unique from other worlds. Its north polar region, a spot of pearl white was surrounded by an entire hemisphere of tropical jungles. Its southern hemisphere was covered with impenetrable silvery clouds. Along the equator there were several rivers, lakes, and small seas. The edge of the southern hemisphere was also covered by elegant wisps of wind which frequently broke free to form spinning storms. Current Ruling Faction:Praetorite VongAstrographical Information:Region: Unknown Region (currently) Sector: Varied System: Zonama Sekot systemSun(s): Varied Moon(s): 0 Grid Coordinates: Varied Physical Information:Class: Terrestrial Diameter: 11,000 kilometers Climate: Temperate Gravity: Standard Primary Terrain: Rainforests, mountains, rivers, small polar ice caps, small oceans, tampasiPoints of Interest: Zonama Sekot locationsNative Flora: Bora, Rugrass, ShellavaSocietal Information:Native Species: Yuuzhan Vong (adopted) Immigrated Species: Ferroan, Langhesi, HumanPrimary Language(s): Ferroan & Yuuzhan VongPopulation: 2 million (80% YV, 8% Ferroan, 3% Langhesi, 9% other species) Major Imports: None Major Exports: None Praetorite Vong InformationIC sympathies tend towards:- Yuuzhan Vong
- Imperials
- Jedi/Lightsiders
Types of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Varied - Large battles, fleet or army - Duels/dogfights - IC training for the character - OOC training in RP technique - Non-combatant personal storylines (Romance or adventure, general character building) - Non-combatant large storylines (planetary affairs such as business) Suggestions and/or rule variations for this planet:- Suggested to PM Nem Yin if you desire to write on Zonama Sekot. Nem Yin is the current leader of the reborn Praetorite Vong. What to expect as a new RP arrival wanting to write here:- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - If you wish to join the Praetorite Vong, please pm Nem Yin. - Zonama Sekot is RPed from a post YV War perspective, sometime after 130 ABY. As such the Yuuzhan Vong found here are not hostile towards outsiders. - Characters will be treated with hostility IC ONLY IF they commit hostile acts. - In legends canon the Yuuzhan Vong disarmed after taking up residency on Zonama Sekot, this is reflected in the fact that the JvS version of Zonama Sekot has no defenses or planetary army; however, players RPing Yuuzhan Vong characters are still welcome to use Zonama Sekot as a resource to build up their personal fleets and forces. - Non-YV players looking to gain a lambent crystal may pm Nem Yin who would be happy to assist in the process. Any major factions/characters/places of interest that have been RPed here:- The reborn Praetorite Vong originally started on Tur Yenagh, the sister seed world to Zonama Sekot. Later after Zonama Sekot was rediscovered, the organization moved its operations here. The Praetorite Vong maintain a shipwomb in orbit. The central government is located in a damutek near the equator, though most of its citizens live in villages spread out across the surface of the planet. The Praetorite Vong are currently friendly with the Jedi Lords of Ossus and are a member of the First Order.
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Nem Yin
The First Order
The dark expanse of the intergalactic void is not as empty as they would have you believe...
Posts: 439
Affiliation: The First Order
Traffic Light: Blue
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Post by Nem Yin on Oct 12, 2022 6:32:16 GMT -8
Anobis "Anobis? This place is the back end of nowhere." ―Han Solo Anobis was a terrestrial planet located into the Anobis system of the Bright Jewel sector in the Mid Rim Territories. It was located near Ord Mantell and was primarily known as an agriworld and a mining colony, providing major foodstuffs to the nearby and more distant star systems. Current Ruling Faction:First OrderAstrographical Information:Region: Mid RimSector: Bright Jewel SectorSystem: Anobis SystemSun(s): 1 (Shuno) Moon(s): 2 (Txiin & Q'aah) Grid Coordinates: L-7 Physical Information:Class: Terrestrial Gravity: Standard Primary Terrain: Fields, mountains, plains Fauna: KnaarSocietal Information:Immigrated Species: Human, Zabrak, Chazrach, Yuuzhan VongPrimary Language(s): Galactic Basic Standard & Yuuzhan VongMajor Cities: SafaeyetMajor Imports: Basic supplies, equipment, foodstuffs, weapons Major Exports: Agricultural goods, crystals, minerals First Order InformationIC sympathies tend towards:Imperials Yuuzhan Vong Types of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Varies - Large battles, fleet or army - Duels/dogfights - IC training for the character - OOC training in RP technique - Non-combatant personal storylines (Romance or adventure, general character building) - Non-combatant large storylines (planetary affairs such as business) Suggestions and/or rule variations for this planet:- Suggested to PM Nem Yin if you desire to roleplay on this planet. Nem Yin is the acting governor of Anobis. - Alternatively, PM Nicademus Delvardus IV as he is the Emperor of the First Order. What to expect as a new RP arrival wanting to write here:- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - Characters will only be treated with hostility IC if they commit hostile acts. Any major factions/characters/places of interest that have been RPed here:- Anobis is home to a chazrach colony of the Praetorite Vong. While historically in legends the Yuuzhan Vong have been aggressive towards all other species, this version of the Praetorite Vong is written from a post-Yuuzhan Vong War perspective, some time after the events of the Krayt Empire in legends canon. These Yuuzhan Vong are not aggressive towards non-Yuuzhan Vong and are in the process of learning to coexist with other species. They are focused on spirituality and using their advanced bioengineering abilities to help others. The Praetorite Vong are a member of the First Order.
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Darth Xitan
The Sith Eternal
Posts: 236
Affiliation: The Cult of the Eternal
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Post by Darth Xitan on Nov 29, 2022 17:55:35 GMT -8
RoonRoon was a planet located in the nearly impenetrable Cloak of the Sith. Known for its Roonstones, the planet was constantly sought after by treasure hunters for years.
Located in an impenetrable cosmic dust cloud ominously referred to as the Cloak of the Sith, easily navigable routes to Roon had long been lost. Even the most complete accounts, located in the Baobab Archives on Manda, were sketchy at best, and the lockdown of information following the rise of the Galactic Empire seemed to seal Roon's fate as a planet lost to history. This was fine to native Roonians; the planet was largely self-sufficient and plentiful in resources.
Surrounded by a lethal ring of asteroids and meteors, Roon was located in an Outer Rim Territories system of the same name. Other notable planets in the Roon system included the searing rock planet of Kaloo (which was moonless) and the barren rock world Iqoon (which had two moons).
Like nearby Ryloth, Roon only rotated on its axis once every orbit around the sun, rendering one side constantly bright and the other side constantly dark. Unlike Ryloth, however, the lit side of the world was not scorching, nor was the dark side frigid; this phenomenon may be due to cloud cover, or an extensive ozone layer. Whatever the reason, Roon long served as a staging point for spice smugglers coming from Ryloth.Current Ruling Faction:Greater Roon Remnant/ Sith EternalAstrographical Information:Region: Outer Rim Territories Sector: Abrion Sector System: Roon Sun(s): 1 (Roon) Moon(s): 1 Grid Coordinates: S-15 Physical Information:Class: Terrestrial Diameter: 6,093 km Climate: Temperate Primary Terrain: Plains, frozen mountains, mudfields, and oceans Points of Interest: Roon LocationsNative Flora: Creatures of RoonSocietal Information:Native Species: Humans, Twi'lek, Duros, Sullustans, and Koboks Primary Language(s): Galactic Basic Standard and Durese Population: 665,000 Major Cities: Nime and Nunurra Major Imports: Technology Major Exports: Flame jewels, Spice, and Roonstones Sith Eternal InformationIC sympathies tend towards:- Sith
- Imperials
- Dark Jedi
- Dark Siders
- Hutts/Smugglers
- Bounty Hunters/Mercenaries
Types of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Varies - Large battles, fleet or army - Duels/dogfights - IC training for the character - OOC training in RP technique - Non-combatant personal storylines (Romance or adventure, general character building) - Non-combatant large storylines (planetary affairs such as business) Suggestions and/or rule variations for this planet:- Suggested to PM Darth Xitan if you desire to write on Roon. Although he is not the leader of the Sith Eternal, the writer of the account is behind the creation of the faction that rules over Roon. What to expect as a new RP arrival wanting to write here:- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - If you wish to join the Sith Eternal/Greater Roon, please pm Darth Xitan . - Jedi/Lightsiders WILL be treated with hostility IC. Any major factions/characters/places of interest that have been RPed here:- After the departure of the Blackguard Imperium from the sector, a coup almost immediately began, resulting in a military dictatorship, modeled off of the Imperialist governance. This rise gave way to the Greater Roon Remnant, under Sovereign Admiral, Doma Kilaeon. - However, this Imperial remnant faction is a façade for shadow that lurks on Roon, a cult known as the Sith Eternal. Led by their shadowy Supreme Leader, this Sith cult has existed on Roon for many years now, hiding right under the noses of the Blackguard. They are the true power of Roon. Sith Eternal Orbital Defenses2x Golan III Space Defense NovaGun- They are divided between Nime and another over Nunurra Sith Eternal Stationary Ground Defenses2x W-165 Planetary Turbolaser--> One located at Nime and the other at Nunurra 1x V-200 Ion Cannon--> Located at the Fortress of Tawmtoom Sith Eternal System ForcesArmored UnitsHeavy (15+ m): 300 vehicles - 100 All Terrain Armored Transports (AT-AT) - 200 Multi-Troop Transports (MTT) Medium (10 - 15 m): 1,200 vehicles' - 100 Heavy Artillery Guns (HAG-M) - 200 NR-N99 Persuader-class Droid Enforcers - 200 A-DSD Advanced Dwarf Spider Droids - 250 Octuptarra Magna Tri-Droids - 200 All Terrain Attack Pods (AT-PT) - 250 S-1 FireHawke Heavy Repulsortanks Light (0 - 10 m): 2,200 vehicles - 200 IG-227 Hailfire-class Droid Tanks - 200 OG-9 Homing Spider Droids - 400 Armored Assault Tanks (AAT-1) - 400 Single Trooper Aerial Platforms (STAP) - 200 Imperial Troop Transports (ITT) - 400 All Terrain Scout Transport/Assaults (AT-ST/a) - 400 TX-225 GAVw "Occupier" Combat Assault Tanks Infantry UnitsCommand Staff- 50 NPC Generals: 5 Sith Masters and 45 Sith Warriors Commando: 1,000 - 200 EG Droids - 800 Dark Troopers (Third Generation) Elite: 10,000 - 1,000 BX-series Droid Commandos - 3,000 IG-100 MagnaGuards - 6,000 B2-HA Series Super Battle Droids Standard: 55,000 - 10,000 Stormtroopers - 7,500 Droidekas - 7,500 B2 Super Rocket Troopers - 10,000 B2-Series Super Battle Droids - 20,000 B1-Series Battle Droids
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Darth Xitan
The Sith Eternal
Posts: 236
Affiliation: The Cult of the Eternal
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Post by Darth Xitan on Nov 29, 2022 18:08:42 GMT -8
HyporiHypori was a planet located in the Ferra sector's Hypori system in the Outer Rim Territories, and it shared a name with the star it orbited. It was a temperate world of small oceans and rocky landscapes rich with minerals, and it had a diameter of 13,330 kilometers. Its atmosphere was breathable.
Though the planet was not the homeworld of any sentient species, it was home to non-sentient windrails and massiffs.
After the onset of the Clone Wars, the planet was the site of the Battle of Hypori, during which the Jedi Daakman Barrek, Sha'a Gi, Ki-Adi-Mundi, Shaak Ti, K'Kruhk, Tarr Seirr, and Aayla Secura fought against General Grievous and a large army of super battle droids. The Grand Army of the Republic was defeated, and only four of the Jedi survived, rescued by The Muunilinst 10 in their Republic gunship. During the Galactic Civil War between the Galactic Empire and the Alliance to Restore the Republic, Hypori came under the control of Tyber Zann and the Zann Consortium after the criminal empire took it from Jabba the Hutt.Current Ruling Faction:Greater Roon Remnant/ Sith EternalAstrographical Information:Region: Outer Rim Territories Sector: Ferra Sector System: Hypori Sun(s): 1 (Hypori) Grid Coordinates: S-16 Physical Information:Class: Terrestrial Diameter: 13,330 Kilometers Climate: Rain and temperate Primary Terrain: Rocky landscapes and small oceans Points of Interest: Hypori droid factoriesNative Flora: Windrail and MassiffSocietal Information:Native Species: None Immigrated Species: Geonosians (Formerly) and Skakoans (Formerly) Primary Language(s): Galactic Basic Standard Population: None Major Cities: None Major Imports: Minerals and Technology Major Exports: Droids, Weaponry, and Technology Sith Eternal InformationIC sympathies tend towards:- Sith
- Imperials
- Dark Jedi
- Dark Siders
- Hutts/Smugglers
- Bounty Hunters/Mercenaries
Types of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Varies - Large battles, fleet or army - Duels/dogfights - IC training for the character - OOC training in RP technique - Non-combatant personal storylines (Romance or adventure, general character building) - Non-combatant large storylines (planetary affairs such as business) Suggestions and/or rule variations for this planet:- Suggested to PM Darth Xitan if you desire to write with the Sith Etneral. Although he is not the leader of the Sith Eternal, the writer of the account is behind the creation of the faction that rules from Roon and claims ownership of the Hypori system. - Suggested to PM Valefor if you desire to write on Hypori as he is the planet's overseer What to expect as a new RP arrival wanting to write here:- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - If you wish to join the Sith Eternal/Greater Roon, please pm Darth Xitan . - If you wish to write something particular on Hypoir, pleae pm Valefor . - Jedi/Lightsiders WILL be treated with hostility IC. Any major factions/characters/places of interest that have been RPed here:- The planet's industry, now in a neglected state, had been revived by the Grand Confederacy. Once before, it had been a vital factory world for the CIS during the Clone Wars. Since the fall of the Grand Confederacy, it has become the target of looters and scavengers, seeking various equipment and hardware for usage or selling. - In the hopes of shoring up their lack of offensive power, the planet of Hypori was annexed by the Sith Eternal, under the command of Valefor , the planet's future system commander and overseer of the revived droid foundries. Utilizing it's natural resources, it is a high hope that the factories will help with augmenting their armed forces, both for garrison and offensive operations. - In recognition of his services, the Council promoted Valefor to the title of Fabricator-General of the Dark Forge and Master Droid-Maker. Sith Eternal Orbital Defenses2x Golan III Space Defense NovaGun- Both are situated over the main cluster of droid foundries where the government oversees operations Sith Eternal Stationary Ground Defenses2x W-165 Planetary Turbolaser--> Both are situated at the main cluster of droid foundries where the government oversees operations 1x V-200 Ion Cannon--> Situated at the main cluster of droid foundries where the government oversees operations Sith Eternal System ForcesArmored UnitsHeavy (15+ m): 200 vehicles - 200 Multi-Troop Transports (MTT) Medium (10 - 15 m): 1,200 vehicles - 200 Heavy Artillery Guns (HAG-M) - 400 NR-N99 Persuader-class Droid Enforcers - 250 A-DSD Advanced Dwarf Spider Droids - 350 Octuptarra Magna Tri-Droids Light (0 - 10 m): 2,700 vehicles - 200 IG-227 Hailfire-class Droid Tanks - 200 OG-9 Homing Spider Droids - 300 Scorpenek Annihilator Droids - 400 Armored Assault Tanks (AAT-1) - 500 DSD1 Dwarf Spider Droids - 500 LM-432 Crab Droids - 600 Single Trooper Aerial Platforms (STAP) Infantry UnitsCommand Staff- 50 NPC Generals: 5 ST-series Droids and 45 EG DroidsCommando: 1,000 Droids - 100 Dark Troopers (Third Generation) - 100 A-series Assassin Droids - 800 BX-series Droid Commandos Elite: 10,000 Droids - 2,000 Droideka Mark IIs - 3,000 IG-100 MagnaGuards - 5,000 B2-HA Series Super Battle Droids Standard: 100,000 Droids - 10,000 Droidekas - 15,000 B2 Super Rocket Troopers - 25,000 B2-Series Super Battle Droids - 50,000 B1-Series Battle Droids
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Dragus
The Sith Eternal
In front of the Empire, to all you Vader haters out there. We'll blow your planet up.
Posts: 1,416
Affiliation: Sith Eternal
Traffic Light: Blue
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Post by Dragus on Dec 2, 2022 8:53:37 GMT -8
Ryloth "Another armed occupation is not a free Ryloth. How long before I am fighting you, Master Jedi?"― Cham Syndulla, to Mace Windu Ryloth was a planet in the Ryloth system of the Outer Rim Territories, and the homeworld of the Twi'lek species. Its terrain varied, filled with jungles, mesas, valleys, and volcanoes, and had an atmosphere breathable for Twi'leks and humans alike. A forest covered its equator, filled with dangerous predators. Given the varied and dangerous terrain, Twi'leks lived in caves underground where it was safer.Current Ruling FactionGreater Roon Remnant (Public}, Sith Eternal (Secret) Astrographical InformationRegion: Outer Rim, The Slice, Spice TriangleSector: Gaulus SectorSystem: Ryloth SystemSun(s): 1 ( Ryloth) Moon(s): 5 ( 1st, 2nd, 3rd, 4th, 5th) Grid Coordinates: R-17 Physical InformationClass: Terrestrial Diameter: 10,600 KM Climate: Hot, humid Primary Terrain: Dense jungles, mesas, valleys, volcanoes Points of Interest: Ryloth LocationsNative Fauna: Rycrit, Mazer, Lylek, Gutkurr, Doashim, Can-cell, Blurrg, BibfortSocietal InformationNative Species: Twi'lekImmigrated Species: Human, Devaronian, Jawa, Rodian, Ewok, RanatPrimary Language(s): Galactic Basic Standard, Twi'leki, EwokesePopulation: 1.5 billion (76% twi'lek, 24% other) Major Cities: Lessu, Kala'uunMajor Imports: Foodstuffs, Medicine, Technology Major Exports: Ryll, Slaves, DooniumIC sympathies tend towards: Sith, Darksiders, Twi'leks, Ewoks Types of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Anything and Everything - Nothing is off the table, just please be respectful to your fellow writer. - If you travel to Kala'uun, be prepared for some dark subject matter but also a lot of fun. Suggestions and/or rule variations for this planet:- Suggested to PM Dragus or Darth Xitan if you desire to write on Ryloth. It's not required but it will help avoid any misunderstandings. - If you are attacking, please respond to the defenses posted in this guide. If you are visiting for a story or just for funsies, don't worry about asking permission to land. Just come on down and do your thing. The Sith Eternal are mostly based out of Kala'uun/Lessu and won't bother your character if you go anywhere else, unless you want them to in which case PM those two handsome fellas listed above. What to expect as a new RP arrival wanting to write here:- New players are welcome to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - If you wish to join the Sith Eternal please pm Darth Xitan. - Jedi/Lightsiders WILL be treated with hostility IC if they visit Kala'uun/Lessu, unless they happen to be Ewoks, in which case they get a pass. Any major factions/characters/places of interest that have been RPed here:- Sith Academy (Ryloth)Sith Eternal Orbital Defenses1x Golan III Space Defense NovaGun " Verminoth Station" (in synchronous orbit over Kala'uun) 1x Golan III Space Defense NovaGun " Exogorth Station" (in synchronous orbit over Lessu) Sith Eternal Stationary Ground Defenses3x W-165 Planetary Turbolaser--> 2 Located 5KM East and West of Kala'uun, 1 Located 5 KM South of Lessu Sith Eternal System ForcesArmored UnitsSupreme (150+ m): 1 vehicle/warbeast - 1 Sith Wyrm (guardian of Kala'uun) Heavy (15+ m): 300 vehicles/warbeasts - 100 Battle Hydra {Sith Academy} - 100 Silooth {Kala'uun} - 100 Imperial Dropship Transport {Lessu} Medium (10 - 15 m): 600 vehicles/warbeasts - 100 Drengir {Sith Academy} - 100 Sithspawned Lylek {Kala'uun} - 100 Sithspawned Doashim {Kala'uun} - 100 Armored Assault Tanks {Lessu} - 200 HMP Droid Gunship {Lessu} Light (0 - 10 m): 1,000 vehicles/warbeasts - 100 Ubese Thorn-Back War Dragon {Sith Academy} - 100 Ewok Hang-gliders {Sith Academy} - 200 Sithspawned Blurrg {Kala'uun} - 200 Sithspawned Gutkurr {Kala'uun} - 200 All-Terrain Reconnaissance Transport {Lessu} - 200 Single Trooper Aerial Platform {Lessu} Infantry UnitsNPC Generals: 50 (5 Master/ 45 Padawan lvl) - 1 Ewok Shaman {Sith Academy} - 2 Vermin Lord Overseer {Verminoth/Exogorth Station} - 2 Sith Masters {Sith Academy} - 45 Sith Knights {Sith Academy} Commando: 1,000 - 100 Imperial Sentinels {Sith Academy} - 100 Sith Elite Warbots {Sith Academy} - 200 Sithspawned Ranats (Ranat-Ogres) {Kala'uun} - 200 Dragon Troopers {Verminoth/Exogorth Station} - 200 Shadow Stormtroopers {Verminoth/Exogorth Station} - 200 Space Troopers {Verminoth/Exogorth Station} Elite: 10,000 - 2000 Droideka {Lessu} - 2000 B1-A Air Battle Droid {Lessu} - 3000 Sithspawned Voreclaw {Kala'uun} - 3000 Sithspawned Twi'leks {Kala'uun} Standard: 145,000 (50,000 standard + 19 supreme-class points converted to 95,000 S/T) - 10,000 Night Ewoks {Sith Academy} - 20,000 Sith Troopers {Lessu} - 20,000 B1-Series Battle Droid {Lessu} - 20,000 B2 Super Battle Droid {Lessu} - 20,000 Twi'lek Reservists {Lessu} - 20,000 Twi'lek Marauders {Kala'uun} - 35,000 Ranat Infantry {Kala'uun}
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Commodore Starkiller
Adventists of the Eye
"By the will of the Eye, you will die."
Posts: 109
Affiliation: Order of the Eye
Traffic Light: Blue
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Post by Commodore Starkiller on Jan 26, 2023 6:06:50 GMT -8
Pzob "Gamorr can put a boar on Pzob, but we can't…" ―Common expression for when a seemingly easy task could not be accomplished Pzob was a planet in the Herios sector of the Outer Rim Territories, settled by Gamorreans from the world of Gamorr a long period of time prior to the Battle of Yavin. The settlers, organized into various clans, constantly waged war on each other. All other concerns were secondary to the fighting, and as a result Pzob's inhabitants had a nearly non-existent relationship with advanced technology. The planet was covered in dark, dense forests with tall trees, an environment that greatly appealed to the colonists. Pzob's remote location, combined with the relative primitiveness of its inhabitants, led to it being considered a backwater world. However, this also contributed to the planet going untouched by all major galactic conflicts.
The Galactic Empire established a secret military base on Pzob in 18 BBY, intending to use the troops stationed there to man the Eye of Palpatine, an enormous warship. However, the ship was sabotaged by Jedi, and the stormtroopers on Pzob were left to their own devices. Nearly all of them were eventually killed in either internal fighting, or in Gamorrean attacks. When the Eye of Palpatine was re-activated in 12 ABY, several of the Gamorrean colonists—along with the sole surviving Imperial soldier—were captured by the ship's automated security systems.Current Ruling FactionAdventists of the Eye/Gamorrean Tribes Astrographical InformationRegion: Outer RimSector: Herios sectorSystem: K749 systemSun(s): 1 ( K749 system's star) Grid Coordinates: T-15 Physical InformationAtmosphere: Breathable (to Gamorreans and Humans) Climate: Temperate Primary Terrain: Forests Points of Interest: Pzob locationsNative Fauna: Feathered Lizard, Short Bipedal CreatureSocietal InformationNative Species: RanatsImmigrated Species: Gamorreans, Ewoks, Umbarans, HumansPrimary Language(s): Galactic Basic Standard, Gamorrese, EwokeseMajor Cities: City of the Eye (ruins), Porkswine Enclave ( The Deep Woods) Major Imports: SlavesMajor Exports: Sith Lords, Gamorrean Bacon Adventists of the Eye InformationIC sympathies tend towards:- Sith
- Darksiders
- Gamorreans
- Ewoks
Types of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Varies - Large battles, fleet or army - Duels/dogfights - IC training for the character - OOC training in RP technique - Non-combatant personal storylines (Romance or adventure, general character building) - Non-combatant large storylines (planetary affairs such as business) Suggestions and/or rule variations for this planet:- Suggested to PM Commodore Starkiller or Dread Lord Havok if you desire to write on Pzob. What to expect as a new RP arrival wanting to write here:- For a long time the planet Pzob has been home to several variations of Eye worshippers (COE/NOE/OE/AoE), who also happen to be Sith Gangstas. IC we're mean, there is no getting around that. OOC, I like to think we are a bunch of friendly guys and gals who just want to write something fun and exciting. Pzob's always been home though so please treat her with the respect she deserves. Pretty sure the group is in its twilight years so we're not really taking new members, but we're still open to making new friends, or preferably... new enemies. PM us if you're looking for a good time, sailor ;-) - Jedi/Lightsiders WILL be treated with hostility IC if they visit the City of the Eye, unless they happen to be Ewoks, in which case they get a pass. Any major factions/characters/places of interest that have been RPed here:- City of the Eye- Porkswine Enclave- Weeping Bark Village- Poisonberry Village- The Deep WoodsAoE Orbital Defenses1x Golan III Space Defense NovaGun " Ulrich Station" (in synchronous orbit over the City of the Eye) 72x Imperial Defense Satellites (spread around Ulrich Station) AoE Stationary Ground Defenses3x W-165 Planetary Turbolaser--> Located 5KM East, West, and South of the City of the Eye AoE System ForcesArmored UnitsMedium (10 - 15 m): 100 vehicles/warbeasts - 100 Ewok Battle Wagons {Weeping Bark/Poisonberry Village} Light (0 - 10 m): 1000 vehicles/warbeasts - 200 Ewok Hang-gliders {Weeping Bark/Poisonberry Village} - 400 Mounted Ubese Thorn-Back War Dragon {City of the Eye} - 400 Sithspawn Watch-Beasts {Porkswine Enclave} Infantry UnitsNPC Generals: 50 (5 Master/ 45 Padawan lvl) - 1 Hannite High Priest {Sith Temple} - 1 Gamorrean Shaman {Porkswine Enclave} - 1 Gamorrean Warlord {Porkswine Enclave} - 2 Ewok Shaman {Weeping Bark/Poisonberry Village} - 5 Gamorrean Shaman Apprentice {Porkswine Enclave} - 10 Ewok Shaman Apprentice {Weeping Bark/Poisonberry Village} - 30 Hannite Priests {Sith Temple} Commando: 1500 (1000 commando + 500 medium-class points converted to 500 C/T) - 100 Space Troopers {Ulrich Station} - 400 Hannite Commandos {Ulrich Station/Sith Temple} - 500 Hannite Champions {City of the Eye} - 500 Gamorrean Clan Boars {Porkswine Enclave} Elite: 25,000 (10,000 elite + 300 heavy-class points converted to 15,000 E/T) - 5000 Feral Gladiator Droids {Sith Temple} - 5000 Hannite Cultists {City of the Eye} - 5000 Hannite Rangers {City of the Eye} - 10,000 Gamorrean Veterans {Porkswine Enclave} Standard: 150,000 (50,000 standard + 20 supreme-class points converted to 100,000 S/T) - 20,000 Ewok Hunters {Weeping Bark/Poisonberry Village} - 30,000 DRK-1 Dark Eye Probe-Droids {City of the Eye} - 50,000 Hannite Monks {City of the Eye} - 50,000 Gamorrean Tuskers {Porkswine Enclave}
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Endor
New Rebel Alliance
"No man is good enough to be another's master."
Posts: 204
Affiliation: New Rebel Alliance (NRA)
Traffic Light: Blue
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Post by Endor on Mar 19, 2023 9:36:08 GMT -8
Hoth "There isn't enough life on this ice cube to fill a space cruiser!"- Han Solo Hoth was the sixth planet of the remote Hoth system. A desolate world covered with ice and snow, located in the Anoat sector, a rarely-traveled portion of the Outer Rim Territories, it became famous as the one-time location of the Alliance to Restore the Republic's Echo Base during the Galactic Civil War. The base was discovered by the Empire in 3 ABY, precipitating the Battle of Hoth, a major engagement during which the Rebels suffered heavy casualties and lost Echo Base.Current Ruling FactionNew Rebel Alliance (NRA), Skel/Snowok Tribes Astrographical InformationRegion: Outer RimSector: Anoat SectorSystem: Hoth systemSun(s): 1 ( Hoth) Moon(s): 3 Grid Coordinates: K-18 Physical InformationClass: Terrestrial Diameter: 7,200 km Climate: Frigid Primary Terrain: Canyons, Frozen Plains, Ice Caves, Mountain Ranges, Tundras Points of Interest: Hoth LocationsNative Fauna: Creatures of HothNative Flora: Ice Plant, LichenSocietal InformationNative Species: SkelImmigrated Species: Abominable SnowoksPrimary Language(s): Skel, EwokesePopulation: 32% Ice Scrabblers, 23% Tauntauns, 11% Wampas 34% Other (Unknown amount of Skels) Major Landmarks: Echo Base, Wampa Valley Base, Drift Hills Imperial OutpostMajor Imports: Foodstuffs, Fuel sources, Technology, Democracy/Freedom Major Exports: Permafrost Crystals, Canned Tauntaun, Wampa fur carpets IC sympathies tend towards: Rebels, Smugglers, Jedi, Ewoks Types of RP and/or SL's likely to be found here:- Open RP: Follows all rules of the Universe, visitors welcome - Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome. - Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy. - Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario. - Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy. Specific Scenarios: Anything and Everything - Nothing is off the table, just please be respectful to your fellow writer. Suggestions and/or rule variations for this planet:- Suggested to PM Endor if you wish to write on Hoth. It's not required but it will help avoid any misunderstandings. - If you are attacking, please respond to the defenses posted in this guide. If you are visiting for a story or just for funsies, don't worry about asking permission to land. Just come on down and do your thing. The NRA are only interested in protecting Echo Base and won't trouble your character if you go anywhere else. What to expect as a new RP arrival wanting to write here:- New players are welcome to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand. - New players may PM any players involved on the planet to ask for a way to hop in. - If you wish to join the New Rebel Alliance please pm Endor, who is an acting General of the organization. - Sith/Imperials WILL be treated with hostility IC if they visit Echo Base, unless they happen to be Ewoks, in which case they may get a pass depending on circumstance. Any major factions/characters/places of interest that have been RPed here:Hoth consists of three minor factions: The NRA, which have established themselves at Echo Base and Mon Mothma Station in orbit, and are the only group that uses modern technology. The lost tribe of ewoks, more commonly known as the Abominable Snowoks, inhabit the abandoned rebel base at the end of Wampa Valley (WV). The skel tribes occupy the Drift Hills Imperial Outpost (DHI) at the edge of the Frigid Plain and claim the surrounding territory. Natural enemies, an uneasy peace has been brokered between the skel and abominable snowoks by the NRA, who are currently providing both with off-world supplies in exchange for their assistance with the native wildlife and as scouts. NRA Orbital Defenses1x Alliance Space Station " Mon Mothma Station" (in synchronous orbit over Echo Base) 72x Rebel Defense Satellites (spread around Mon Mothma Station) NRA Stationary Ground Defenses3x V-1150 Planet Defender Ion Cannons --> Located North, East, and West of Echo Base NRA System ForcesArmored UnitsSupreme (150+ m): 10 vehicle/warbeast -10 Tamed Dragon Slugs {DHI Outpost} Heavy (15+ m): 300 vehicles/warbeasts - 300 T-47 airspeeders {Echo Base} Medium (10 - 15 m): 600 vehicles/warbeasts - 300 Cold-weather Ewok Battle Wagons {WV Base} - 300 Mounted Icetromper {DHI Outpost) Light (0 - 10 m): 1,000 vehicles/warbeasts - 200 NRA Tauntaun Troopers {Echo Base} - 200 Skel Tauntaun Archers {DHI Outpost} - 200 Snowok Tauntaun Lancers {WV Base} - 200 Snow Bear Battle Sleds {WV Base} - 200 Snowok Hang-gliders {WV Base} Infantry UnitsNPC Generals: 50 (5 Master/ 45 Padawan lvl) - 1 Rebel Commander {Mon Mothma Station} - 2 Snowok Shaman {WV Base) - 2 Skel Shaman {DHI Outpost} - 45 Knight Errant {Echo Base} Commando: 1,000 - 500 Rebel Commandos {Echo Base/Mon Mothma Station} - 500 Wampa Berserkers {WV Base) Elite: 10,000 - 2000 Combat Engineers {Echo Base/Mon Mothma Station} - 2000 Rebel Marines {Mon Mothma Station} - 2000 Cold-weather Heavy Soldiers {Echo Base} - 2000 Cold-weather Soldiers {Echo Base} - 2000 Rebel Marksmen {Echo Base} Standard: 100,000 (50,000 standard + 10 supreme-class points converted to 50,000 S/T) - 50,000 Skel Warriors {DHI Outpost) - 50,000 Abominable Snowok Hunters {WV Base}
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Post by Sabina Gaultieri on May 11, 2023 13:34:51 GMT -8
Corellia Corellia was the capital planet of the Corellian system, which included Selonia, Drall, Tralus, and Talus. It was also the birthplace of smuggler and New Republic General Han Solo as well as Rogue Squadron pilot and New Republic hero Wedge Antilles.
Collectively, the planets of the system were known as the Five Brothers. As the largest planet and the closest to Corell, Corellia was often called the "Eldest Brother" or the "Eldest." Historians believed the Celestials assembled the system artificially, the worlds brought from other parts of the galaxy for unknown reasons. Some believed that these Celestials populated Corellia with Humans from Coruscant.
Corellia's surface was extremely temperate, dominated by rolling hills, thick forests, lush farmland, golden beaches, and large seas. With most of its famed manufacturing centers lifted into orbit, the planet remained largely rural and undeveloped, with small villages and farming communities comprising the bulk of urban development. It is rumored to have many deep underwater caverns with orange Lightsaber crystals.
The largest cities were Coronet, the planetary capital, the tourist haven of Kor Vella, the double-city Tyrena, and the mountain hamlets of Doaba Guerfel and Bela Vistal. Immigrants from the neighboring planet of Selonia constructed an elaborate network of tunnels beneath the planet's surface. These Selonian Tunnels were used by people of all races as a kind of subterranean metropolis, though the deepest levels were traveled exclusively by Selonians. Space above Corellia was dominated by massive shipyards.
Current Ruling Faction: The Five Worlds
Astrographical Data:
Region: Core Worlds Sector: Corellian Sector System: Corellian system Suns: 1 (Corell) Moons: 1 (Gus Talon) Rotation period: 25 standard hours Orbital period: 329 standard days
Physical Data:
Class: Terrestrial Diameter: 11,000 km Atmosphere: Oxygen Mix, Type I (Breathable) Climate: Temperate Gravity: Standard Primary terrain: Plains, hills, forests, mesas, mountains, seas, islands and jungles
Societal Data:
Native species: Human Immigrated species: Selkath, Nikto, Gran, Rodian, Ithorian, Gamorrean, Twi'lek and Aqualish Official language: Galactic Basic Standard (Formerly Old Corellian) Population: 3 billion Major cities: Coronet City (capital), Kor Vella, Daoba Guerfel, Bela Vistal, Kolene and TyrenaIC Sympathy:
Jedi and Grey Jedi Five Worlds Citizens
Specific RP and/or SL Scenarios:
We will try to accommodate anyone in an existing RP storyline, just send an PM to one of the participants and we will try to work out your entrance/involvement into the storyline.
Duels, dogfights and fight scenes IC Training for your character OOC Training in role playing for new players Long-term pre-agreed RP Reactive RP or 'spur of the moment' RP Healing/Medical RP Technology/Shipyard research and construction RP Non-combatant personal storylines (e.g. romance or adventure) Non-combatant large storylines (e.g. businesses, social gatherings)
What to Expect as a New Arrival:
New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
New players may PM any players involved on the planet to ask for a way to hop in.
Planetary Defenses:
Orbital Defenses:
2 Cardan III-class space stations
Planet to Orbit:
3 V-180 anti-orbital ion cannons
DSS-02 shield generator /city
Ground Forces:
CDF Vehicles:
250 LAAT/i
250 LAAT/c
600 AT-TE
1000 AT-PT
CDF Troops:
1000 - Commando
10,000 - Elite
50,000 - Standard
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Post by Sabina Gaultieri on May 21, 2023 20:00:58 GMT -8
Drall Drall was a pleasant, temperate planet in the Corellian system, being one of the Five Brothers. It was the homeworld of the Drall, and was famous for its great food and the Boiling Sea. It was believed that the Celestials moved the planet into Corell's orbit from an unknown location, along with its four brother planets, facilitated by subterranean planetary repulsors and Centerpoint Station. It became populated with a species that shared the name with the planet, the Drall, who organized themselves into clans. While the planet came to have a few large cities, such as Mastigophorous, it was never considered to be more than a backwater world.
Current Ruling Faction: The Five Worlds
Astrographical information:
Region: Core Worlds Sector: Corellian sector System: Corellian system Suns: 1 (Corell) Orbital position: 2 Moons: 0 Trade Routes: Corellian Run, Corellian Trade Spine Distance from Core: Within 5,000 light-years Rotation period: 21 standard hours Orbital period: 392 standard days
Physical information:
Class: Terrestrial Diameter: 13,220 kilometers Atmosphere: Type I (breathable) Climate: Temperate to tropical Gravity: Lighter than standard Primary terrain: Forests, Hills, Meadows, Rivers, Inland seas
Points of interest: Boiling Sea, Meccha
Flora: Kettleweed
Fauna: Aviar, Drallish Mermaid, Ibbot (Sixty-eight species), Redjelly, Spikefish
Societal information:
Native species: Drall Immigrated species: Aqualish, Bith, Dabi, Devaronian, Human, Nikto, Quarren, Selonian, Sullustan, Twi'lek
Primary language(s): Drallish, Basic
Population: 8 million: 96% Drall, 3% Human, 1% other
Major cities: Mastigophorous
Major imports: Textiles, Ores, Tourism
Major exports: Jewelry, Medical products, Foodstuffs
IC Sympathy: Jedi and Grey Jedi Five Worlds Citizens
Specific RP and/or SL Scenarios:
We will try to accommodate anyone in an existing RP storyline, just send an PM to one of the participants and we will try to work out your entrance/involvement into the storyline.
Duels, dogfights and fight scenes IC Training for your character OOC Training in role playing for new players Long-term pre-agreed RP Reactive RP or 'spur of the moment' RP Non-combatant personal storylines (e.g. romance or adventure) Non-combatant large storylines (e.g. businesses, social gatherings)
What to Expect as a New Arrival:
New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
New players may PM any players involved on the planet to ask for a way to hop in.
Planetary Defenses:
Orbital Defenses:
2 Cardan III-class space stations
Planet to Orbit:
3 V-180 anti-orbital ion cannons
DSS-02 shield generator /city
Ground Forces:
CDF Vehicles:
250 LAAT/i
250 LAAT/c
600 AT-TE
1000 AT-PT
CDF Troops:
1000 - Commando
10,000 - Elite
50,000 - Standard
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Post by Sabina Gaultieri on Jun 6, 2023 3:44:45 GMT -8
Selonia
Selonia was an industrial world, comprising many small islands surrounded by a global ocean. However, to circumvent this obstacle, the Selonians dug an elaborate network of tunnels under the planetary surface, thus facilitating contact among their peoples. The planet's oceans were rumored to be the habitat of sea monsters, since it was said that only Selonia's oceans were large enough to accommodate these creatures.
Selonian "dens" and tunnels ran through much of the planet's crust and mantle, while orbital shipyards operated above. Most of the vessels produced over Selonia were constructed for use within the Corellian system and, since Selonians generally had little interest in exploring further, were not fitted with hyperdrives.
Selonia was close enough to the planet Corellia that it was easily recognizable by most Corellians among the many stars of the nighttime sky.
The Selonian species lived in hives known as "dens," created around a fertile female.
Current Ruling Faction: The Five Worlds
Astrographical Information:
Region: Core Worlds Sector: Corellian Sector System: Corellian System Suns: 1 (Corell) Moons: 0 Grid Coordinates: M-11 Rotation Period: 26 standard hours Orbital Period: 355 standard days
Physical Information:
Class: Terrestrial Diameter: 14,033 kilometers Climate: Temperate Primary Terrain: Oceans, Islands Points of Interest: Cloudland Peaks
Societal Information:
Native Species: Selonian Immigrated Species: Selkath, Chalactan, Sullustan, Ithorian, Duros, Mandalorian, Rodian, Human Population: 16 million Major Cities: L'pwacc Den Major Imports: none Major Exports: Selonian Marble, Medical Supplies
IC Sympathy: Jedi and Grey Jedi Five Worlds Citizens
Specific RP and/or SL Scenarios:
We will try to accommodate anyone in an existing RP storyline, just send an PM to one of the participants and we will try to work out your entrance/involvement into the storyline.
Duels, dogfights and fight scenes Medical RP IC Training for your character OOC Training in role playing for new players Long-term pre-agreed RP Reactive RP or 'spur of the moment' RP Non-combatant personal storylines (e.g. romance or adventure) Non-combatant large storylines (e.g. businesses, social gatherings)
What to Expect as a New Arrival:
New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
New players may PM any players involved on the planet to ask for a way to hop in.
Planetary Defenses:
Orbital Defenses:
2 Cardan III-class space stations
Planet to Orbit:
3 V-180 anti-orbital ion cannons
DSS-02 shield generator /city
Ground Forces:
CDF Vehicles:
250 LAAT/i
250 LAAT/c
600 AT-TE
1000 AT-PT
CDF Troops:
1000 - Commando
10,000 - Elite
50,000 - Standard
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