Ael Jade
The Jedi Order - Corellian Jedi Academy
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Post by Ael Jade on Jun 26, 2013 13:11:51 GMT -8
Frankly, I think if this is a war against Force-Users the Mandalorians need to first weed out the Force-Users from amongst themselves. Otherwise this is a complete farce.
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Corr
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Post by Corr on Jun 26, 2013 14:04:44 GMT -8
Not at all. We'll use the Force users to eliminate other Force users. Quite practical really. Also, there aren't many Force using Mando's.
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Ael Jade
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Post by Ael Jade on Jun 26, 2013 14:11:14 GMT -8
Half of them use lightsabers.
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Corr
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Post by Corr on Jun 26, 2013 14:21:38 GMT -8
Nah they don't. I don't think any of the ones posting at Yavin have used lightsabers, and those that do are grandiosely flash gits. >_>
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Corr
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Post by Corr on Jun 26, 2013 14:38:26 GMT -8
Back to the semi-closed RP question; I can't legally hit extra targets without doing so in a closed RP fashion. The fleet regulations will prevent me having enough of a force to do it with any realism. I don't want to go creating fleets out of thin air to further this storyline so it comes back to what we already said about a narration. If I can narrate a certain amount of activity with a certain force (It doesn't have to be in detail and would be better if its not) then we can have that in the background. Its worked well at Yavin, what we've done of it anyway. There its a past tense thing but even present tense it should work. We could either have a corresponding narration from a Jedi writer, both of us sticking to the loosely set out plan, and do a back and forth. Or just write t from my point, with me sticking to a prearranged set of circumstances, and post reactions to it.
Thoughts?
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Will Sontir
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Post by Will Sontir on Jun 26, 2013 16:49:19 GMT -8
Raze Yavin as a militaristic victory, aerial bombardments of the temples and the sparse population that remains and take your fleet to the next target: Ossus. Wherein there are more jedi to kill, more population to subjugate, and another victory for the Republic to be concerned with. Honestly no point in keeping Yavin blockaded, there is nothing there but a few key jedi that you won't be able to uproot to begin with. . .unless you can entice them out of their jungles and homes.
Just thinking on a holistic perspective. and spit balling.
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Corr
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Post by Corr on Jun 27, 2013 1:40:08 GMT -8
That's actually a good point. We can't really justify blockading Yavin IV.
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Ael Jade
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Post by Ael Jade on Jun 27, 2013 4:49:47 GMT -8
Gamechanger! So...what now?
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Dav Man'Sell
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Post by Dav Man'Sell on Jun 27, 2013 5:05:33 GMT -8
You can, and for the sake of story, you must. The whole reason Yavin agreed to be in as a leading part of this RP in the first place was because of the sustained blockade, and the effect that would have on the Mandalorian's war footing - and the Jedi's morale. Remove the blockade, and all the effort we put in to the whole Yavin saga will be for nought.
If the fleets leave Yavin, the Jedi will return there, and Yavin is close enough to Mandalore that it's the perfect staging point to crush the Mandalorian capital. The Mandalorians attacked Yavin first because they knew that Yavin posed a very, very real threat, a very real obstacle in their mission, one arguably greater than any other Jedi world. Corellia may well be a major world, but it's a long, long way away from Mandalorian Space, and a long way from being a priority. Ossus, and maybe Felucia, would be the next targets based on their proximity to Mandalore. Yavin is on their doorstep - and as their goal is to destroy the Jedi, something they cannot achieve on Yavin without taking the planetary shield down or getting a successful bombing run under the shield, the last thing they want to do is to retreat and give the Jedi any chance to rebuild over Yavin - because doing so will end the war very quickly. The reason the blockade is in place is that they can't raze the planet. They can't bombard the place - we're too well defended, even now, to do that. And if they retreat from Yavin without finishing us off, they lose. They lose, if for no other reason than they have not achieved their objective. They came to Yavin to kill Force Users, and they've managed to mark off... what, a dozen Jedi? Thousands of soldiers, sure, but the Jedi have, thusfar, come out relatively unscathed. They'd stick around to finish the job.
As for "creating fleets out of thin air", look at it from a story perspective - if the Mandos were gearing up for a war with the Jedi and the Republic, then those fleets would have been under construction a long time ago. Fleets ten, twenty, or more times larger than the fleet regs allow. They would have, simply because trying what they're trying without that amout of hardware would have been tantamount to suicide, and would have been an example of extensive military incompetence on behalf of the Mandos.
The purpose of the semi-Closed RP set up is to actually be able to show that realistically, without having to be limited by the fact that you don't have the writers available to write those fleets under fleet-reg limitations. This is collaborative RP, not competitive - therefore, for the purpose of a good story, we need to accept that not only do the Mandos have a bigger fleet than fleet regs allow, but that they have been building it for a long time and have one big enough for multiple sieges and blockades. Unless Corr and Ashrah are thoroughly inept warriors, they would have foreseen and been prepared for the need to blockade or lay siege to a few worlds, whilst still having fleets enough to fight, in order to achieve their goals.
The Fleet Regs are the wrong things to be treated as immutable scripture, holy law that cannot ever be ignored. They exist to regulate and protect the competitive elements of open RP, and for that, for a scenario where people decide to attack a world with an open ended outcome, they're crucially important. This is not a competitive RP scenario. It's a bunch of us writing a story together, with, for the most part, pre-determined endings - we could do it in the Journal of the Whills as a story, but that would be much less satisfying. For the sake of making the story any good, we have to come to an agreement as a collaboration of writers that the Mandalorian threat is real, dangerous, and far more massive than the fleet regs would allow, and far more massive than the forces currently tied up over Yavin.
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Corr
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Post by Corr on Jun 27, 2013 7:50:41 GMT -8
Indeed though, like I said in chat to Dav, I'd like to keep any such fleet expansions vague and with the intent of furthering the overall RP only. I don't want to get caught up in a scrap trading turolaser for turbolaser with another writer. There are a few circumstances where that is going to happen (BP and I will face off at some point I'm sure) but for the most par any large-scale troop or fleet battles will be narrated.
As for the viability of Yavin being a target, everything Dav said is right and I didn't mean to imply that it wasn't such. Its Wills idea that we'd level the place and not blockade that caught my destructive instincts and, to be honest, I'm spread so thin at the moment that I forgot what we'd decided upon. The shield over the Praxeum makes the siege necessary as Dav said.
So... Semi-Closed RP settings. I am ready to hit Ossus, Osarian and one other. Any more than that and I'll likely lose my mind seen as I'm writing multiple characters on both sides.
Who will be the primary writers for Ossus and Osarian? Dev I know you're one. Anyone else in on this?
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Dav Man'Sell
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Post by Dav Man'Sell on Jun 27, 2013 9:23:46 GMT -8
Osarian? Bit far from Mando lines, isn't it? But Osarian is also me.
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Corr
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Post by Corr on Jun 27, 2013 10:37:16 GMT -8
Well... Osarian was one of the possibilities because it was you. Its viable as a feint to keep the Jedi occupied. Perhaps outrage them into doing something rash.
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Ael Jade
The Jedi Order - Corellian Jedi Academy
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Post by Ael Jade on Jun 27, 2013 13:43:21 GMT -8
Annikki Perala arrived on Ossus yesterday, though I don't think Devlin is aware of that yet.
Alexis is on Osarian, though I believe we are due to meet up on Dressel.
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Jago
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Post by Jago on Jun 27, 2013 13:47:28 GMT -8
Now ... Would the Mandos avoid the Republic for as long as possible while focusing on purely Jedi Worlds? Because if so, Corellia and Osarian are out of the picture: it'd immediately rile up the entirety of The Republic Navy into forming Hunter-Killer Taskgroups to save Yavin and drive the Mandos back to their home. I know on my end, I wanted to do some RP in the Senate that would try and deadlock any sort of Republic support being sent to the Jedi, kind of like how during the Vong War, the Senate hesitated and refused to commit, getting a lot of good Jedi and innocent people killed, all under the pretense of "They want the Jedi, let them have the Jedi so they leave us alone."
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Post by Jedi Knight Mahir on Jun 27, 2013 13:50:35 GMT -8
Jago, IC I hate you, OOC I love your idea.
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Post by Alkor Centaris on Jun 27, 2013 13:53:22 GMT -8
No, that's perfect. Keep the Republic out? Amd make it an entirely Jedi/Mando war. Itd make sense- "they want the force users, not everyone else. Why should we put ourselves out there, if we can prevent it?"
There's a lot of tension between the Republic and the Jedi, and I suggest we stick to canon on that front.
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Jago
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Post by Jago on Jun 27, 2013 13:59:44 GMT -8
Right, but then you'd also have your Leia Organa-Solo types saying "Guys, these people save our asses on a daily basis: I THINK we sorta owe it to them."
Stir up some nice political drama in the background of a Crusade: people trying to sneak Republic Aid to the Jedi, Military Commanders outright refusing orders to come home and instead sticking with their Jedi partners to provide a few extra ships and guns, and vice versa: Republic Task Forces not showing up when they're expected, or leaving the Jedi on the eve of a major battle because they got the order to cease and desist so as not to provoke an intergalactic incident between the Mandos and Republic.
And thank you, Mahir, lol.
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Corr
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Post by Corr on Jun 27, 2013 14:13:06 GMT -8
Maybe even throw a Mando envoy at the senate to distract them? I'm sure I could dream up a Nom Anor for you... Maybe...
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Plu Or'dinii
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Post by Plu Or'dinii on Jun 27, 2013 14:22:59 GMT -8
Beat you to it, Corr. Fresia is joining the Republic, IC-ly as a corporate world administered by Incom, but OOC-ly, also to insert a pro-Mando voice into the Senate.
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Corr
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Post by Corr on Jun 27, 2013 14:26:53 GMT -8
YOUR FACE IS BEATEN TO IT!
Okey dokey, though I wasn't actually going to JOIN the Republic. Perhaps we can do both. Have an envoy sent assuring them of our neutrality towards the republic as a whole while your character supports such a claim and uses it to further pro-appeasement sentiment.
I dunno. I got enough on my plate with this war but its an idea
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