Kaine Australis
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Post by Kaine Australis on Dec 7, 2020 5:15:47 GMT -8
- Kyr'am Arpat (Deathseed)-Class Starfighter -
Ship Class: Heavy Starfighter
Ship Role: Fighter
Ship Length: 13.5 meters
Agility (A): 5 points Defensive (D): 3 points Offensive (O): 2 points Speed (S): 3 points
Description:
Standard Equipment:
Mk4 Fire Control System Anti-ion Emission Tracer Inertial Compensators Gyro-Mounted Sublight Drive Anti-Concussion Field Generators Repulsorlift Arrays Grav couch and ejection system Basic Shields
Advanced Equipment:
Low power communications suite High power passive sensor suite Vectored Thruster Array
Armaments :
4 x Incinerator-class plasma railguns
MandalArms' first foray into the starfighter market was a tentative one. Plans for the Twi'lek Chir'daki fighter were acquired as a starting point for the design, allowing construction to incorporate readily available parts from existing TIE and Incom craft. The name was retained, in Basic; the Deathseed.
The four weapon mounts are armed with plasma railguns for decent striking power, though due to the power and space requirements, the craft is not fitted with any munitions launchers. This is covered somewhat by the craft retaining the targeting systems for these weapons, allowing them to in effect 'spot' for other missile-armed allies in the battlespace.
The Deathseed is built around her agility, with a rotating gyroscopic mount keeping the cockpit stable while the S-foils and thruster array can rotate around it, allowing the craft to orient in directions other than the direction of travel, and even fire backwards. This is a huge advantage in starfighter combat, where getting into firing position is paramount to success and survival.
The craft lacks strong shielding or a hyperdrive, and thus must rely on carrier craft to get to the battle, and away once more. This disadvantage was chosen to save on weight and power requirements, and allow the craft to remain as sleek, agile, and speedy as possible while retaining acceptable firepower. The hull itself is woven with a beskar alloy which adds additional resistance to damage.
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Standash Thul
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Post by Standash Thul on Dec 15, 2020 8:12:33 GMT -8
If it lacks shields, I don't think it can be a 3 Defensive, It also seems under gunned for a 3 Offensive.
I also have a place in my heart for Uglies.
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Kaine Australis
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Post by Kaine Australis on Dec 16, 2020 5:25:34 GMT -8
Standash ThulI feel the reinforced hull puts it up to a 3 defensive; likewise, the plasma railguns i would consider upgunned from laser cannons, making it around a 3. Also yeh uglies
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Post by Zion Morviael [RETIRED] on Dec 16, 2020 6:40:56 GMT -8
actual shielding systems are about the bare minimum needed to make a 3 in defence. I will say, given this is meant to be a non-standard combination of an x-wing and a TIE, the ship still being so perfectly matched to an X-wing for the most part feels weird.
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Kaine Australis
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Post by Kaine Australis on Dec 16, 2020 7:09:23 GMT -8
Zion Morviael [RETIRED] I added weak azz shields. It's meant to be a good competitive fighter without being the best of the best, so it should be able to run with an X-wing, right? X wing also has astromech, munition launchers and a hyperdrive.
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Standash Thul
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Post by Standash Thul on Dec 16, 2020 7:19:50 GMT -8
But stats wise, you have it better than an X-wing. And you describe it as a fighter made out of extra parts.
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Kaine Australis
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Post by Kaine Australis on Dec 16, 2020 8:17:24 GMT -8
Standash Thul It saves on weight and power requirements lacking the astromech, quality shields, and hyperdrive, and so should be competitive in other areas, though that is somewhat mediated by having heavier guns than an X wing. It's made of compatible parts, to a specific efficient design. It doesn't outpace an A-wing or have as much armament as a TIE Defender. What specifics are needing to be changed/modified?
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Post by Nicademus Delvardus IV on Dec 18, 2020 7:44:09 GMT -8
Well, typically, database entries cannot outrank anything canon. I think that's why Standash and Zion were mentioning the equality/better rating than that of an X-Wing.
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Post by Zion Morviael [RETIRED] on Dec 18, 2020 13:15:42 GMT -8
Well, typically, database entries cannot outrank anything canon. I think that's why Standash and Zion were mentioning the equality/better rating than that of an X-Wing. That’s not specifically the issue at play here. At least for my part, the Deathseed in Canon (which we don’t have an entry for) is parts from a TIE Fighter and an X-wing slapped together to create a line of uglies. While they’re an official production line, it’s still taking two separate ships and bolting them together. Usually this results in some draw back somewhere (weaker defence, slower speed, etc). The issue is, is that this is a custom version of that ugly line, but it doesn’t seem to have any drawbacks what so ever of being an ugly. There’s some explanation for “oh well, fewer weapons, and not having an astromech and hyperdrive mean it’s still as fast as an X-wing” and “well it’s got beskar armour and a shield generator, so it’s also still equivalent in defence there”. Like, I get having agility as high as it is. Not particular fussed if a stat is maxed. It’s just that everything else being unaffected compared to one half of this ships creation seems a little... off. At the end of the day, yes the other stats are all 3’s, but it just feels too “perfect” for it to all be that way given you’re making an ugly craft.
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Standash Thul
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Post by Standash Thul on Dec 18, 2020 13:52:01 GMT -8
I would drop Attack and Defense to 2s. Based on what I am seeing here.
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Kaine Australis
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Post by Kaine Australis on Dec 19, 2020 2:57:22 GMT -8
Plans for the Twi'lek Chir'daki fighter were acquired as a starting point for the design, allowing construction to incorporate readily available parts from existing TIE and Incom craft. Sorry if this bit is misleading. The craft is a new design that is modular, allowing it to incorporate parts that the company can buy rather than have to manufacture. It's not an Ugly in that its made of castoff or second hand parts. Its a factory design intended to be competitive with the frontline starfighters available elsewhere. The legends Bes'uliik was said to be better than their time period's current X wing in some areas as I remember it in Legacy of the Force because it was a newer design. I don't think this is an excessive specced fightercraft in terms of having a more solid hull and heavier cannons. I think its a very Mandalorian design, rugged enough, fast enough, enough firepower, and well focused on agility as its core attribute.
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Post by Nicademus Delvardus IV on Dec 26, 2020 6:20:46 GMT -8
I would drop Attack and Defense to 2s. Based on what I am seeing here. I would agree with this statement.
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Kaine Australis
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Post by Kaine Australis on Dec 26, 2020 6:53:15 GMT -8
I would drop Attack and Defense to 2s. Based on what I am seeing here. I would agree with this statement. What if i were to drop Attack to 2 but keep Defense at 3 given the robust Mandalorian construction and presence of beskar? Ive made this change, awaiting thoughts.
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Post by Nicademus Delvardus IV on Dec 26, 2020 7:14:42 GMT -8
Acceptable.
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Standash Thul
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Post by Standash Thul on Dec 29, 2020 6:57:58 GMT -8
I still think the lack of shields makes it a 2. most fighters in Star Wars armor means little, but i can get passed it. I will APPROVE
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