Post by Whill Shaman Dažbog on Jan 24, 2021 20:04:48 GMT -8
Rhommamool
Rhommamool was an impoverished mining world in the Expansion Region, along the Corellian Run. It was in the same system as Osarian.
Rhommamool was an inhospitable desert world with red sands. Life on the planet was tough for its inhabitants with even basic essentials like water lacking. However, Rhommamool had large reserves of valuable minerals which would be exploited by the government of neighboring Osarian.
Current Ruling Faction:
Corellian Coalition, Merthian Commonwealth
Astrographical Information:
Region: Expansion Region
Sector: Merthian sector
System: Osarian system
Grid Coordinates: N-13
Trade Routes: Corellian Run
Physical Information:
Primary Terrain: Red deserts
Points of Interest: Square of Hopeful Redemption, Mines
Societal Information:
Native Species: Rhommamoolian
Immigrated Species: Grans, Tutakans, Dressellians
Primary Language: Rhommamoolian language
Population: 1 Billion to 10 Billion
Demonym: Rhommamoolian
Major Cities: Redhaven
Corellian Coalition Information:
IC Sympathies tend towards:
Type of RP and/or SL's likely to be found:
- Open RP: Follows all rules of the Universe, visitors welcome
- Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome.
- Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
- Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario.
- Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Specific Scenarios: Varies
- Large battles, fleet or army
- Duels/dogfights
- IC training for the character
- OOC training in RP technique
- Non-combatant personal storylines (Romance or adventure, general character building)
- Non-combatant large storylines (planetary affairs such as business)
Suggestions and/or rule variations for this planet:
- Suggested to PM Salvor Argon or Marcus Starmane [RETIRED] if you desire to roleplay on this planet. Salvor is the Prime Minister of the Corellian Coalition and Marcus Starmane is the Deputy Minister of the Corellian Coalition
- Suggested to PM Mike Frantz for Jedi activities as he is the de facto leader of the Corellian Jedi Academy
What to expect as a new RP arrival wanting to write here:
- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
- New players may PM any players involved on the planet to ask for a way to hop in.
- Sith/Dark Jedi/Imperialists/Dark Side Characters WILL be treated with hostility IC
Any major factions/chars/places of interest that have been RPed here:
- Rhommamool spent a great number of years mostly existing outside of any major governments hold. It largely operated as a prison colony for Osarian, which was lead by Warlord Kazdan Tai. A small camp of Dark Side Cultists had made home on Rhommamool at some point.
- When the Corellian Coalition arrived to the Osarian System, the Knights of Karabor were dispatched to Rhommamool to provide relief efforts in Redhaven and deal with the cultists.
- Following the defeat of Kazdan, a new government was formed known as the Merthian Commonwealth. This united government would represent the interests of Osarian and Rhommamool, providing a new era of peace between the worlds
Corellian Coalition Orbital Defenses
2x Golan IIIs (used for heavy defensive firepower)
Corellian Coalition Ground Defenses
1x City-wide Shielding over Redhaven
3x V-200 Ion Cannons (planet-to-orbit planetary defenses)
Corellian Coalition Garrison Forces
Heavy (15+ m): 400 vehicles
- 100 HAVw A6 Juggernauts
- 300 Imperial Repulsortank 1-Hs
Medium (10 - 15 m): 850 vehicles
- 150 All Terrain Attack Pods
- 200 T4-B Heavy Attack Tanks
- 200 AT-TEs
- 300 Freerunners
Light (0 - 10 m): 1,200 vehicles
- 200 AT-ST/as
- 200 AAC-2 Hovertanks
- 400 TX-225A Occupier Tanks
- 400 TX-130 Saber-class Fighter Tanks
Jedi Lord Generals (50)
- 5 Jedi Masters
- 45 Jedi Padawans
Commando Troops:
- 1,000 Venom Assault Troopers
Elite Troops:
- 1,000 Coalition Marksmen
- 3,000 Coalition Jumptroopers
- 6,000 Coalition Assault Troopers
Standard Troops:
- 50,000 Coalition Infantry Troopers
Rhommamool was an impoverished mining world in the Expansion Region, along the Corellian Run. It was in the same system as Osarian.
Rhommamool was an inhospitable desert world with red sands. Life on the planet was tough for its inhabitants with even basic essentials like water lacking. However, Rhommamool had large reserves of valuable minerals which would be exploited by the government of neighboring Osarian.
Current Ruling Faction:
Corellian Coalition, Merthian Commonwealth
Astrographical Information:
Region: Expansion Region
Sector: Merthian sector
System: Osarian system
Grid Coordinates: N-13
Trade Routes: Corellian Run
Physical Information:
Primary Terrain: Red deserts
Points of Interest: Square of Hopeful Redemption, Mines
Societal Information:
Native Species: Rhommamoolian
Immigrated Species: Grans, Tutakans, Dressellians
Primary Language: Rhommamoolian language
Population: 1 Billion to 10 Billion
Demonym: Rhommamoolian
Major Cities: Redhaven
Corellian Coalition Information:
IC Sympathies tend towards:
- Corellian Coalition Members/Allies
- Jedi Order Members
- Light Side Characters
- Non-Force Characters
- Neutral Characters (Force and Non-Force)
Type of RP and/or SL's likely to be found:
- Open RP: Follows all rules of the Universe, visitors welcome
- Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome.
- Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
- Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario.
- Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Specific Scenarios: Varies
- Large battles, fleet or army
- Duels/dogfights
- IC training for the character
- OOC training in RP technique
- Non-combatant personal storylines (Romance or adventure, general character building)
- Non-combatant large storylines (planetary affairs such as business)
Suggestions and/or rule variations for this planet:
- Suggested to PM Salvor Argon or Marcus Starmane [RETIRED] if you desire to roleplay on this planet. Salvor is the Prime Minister of the Corellian Coalition and Marcus Starmane is the Deputy Minister of the Corellian Coalition
- Suggested to PM Mike Frantz for Jedi activities as he is the de facto leader of the Corellian Jedi Academy
What to expect as a new RP arrival wanting to write here:
- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
- New players may PM any players involved on the planet to ask for a way to hop in.
- Sith/Dark Jedi/Imperialists/Dark Side Characters WILL be treated with hostility IC
Any major factions/chars/places of interest that have been RPed here:
- Rhommamool spent a great number of years mostly existing outside of any major governments hold. It largely operated as a prison colony for Osarian, which was lead by Warlord Kazdan Tai. A small camp of Dark Side Cultists had made home on Rhommamool at some point.
- When the Corellian Coalition arrived to the Osarian System, the Knights of Karabor were dispatched to Rhommamool to provide relief efforts in Redhaven and deal with the cultists.
- Following the defeat of Kazdan, a new government was formed known as the Merthian Commonwealth. This united government would represent the interests of Osarian and Rhommamool, providing a new era of peace between the worlds
Corellian Coalition Orbital Defenses
2x Golan IIIs (used for heavy defensive firepower)
Corellian Coalition Ground Defenses
1x City-wide Shielding over Redhaven
3x V-200 Ion Cannons (planet-to-orbit planetary defenses)
Corellian Coalition Garrison Forces
Heavy (15+ m): 400 vehicles
- 100 HAVw A6 Juggernauts
- 300 Imperial Repulsortank 1-Hs
Medium (10 - 15 m): 850 vehicles
- 150 All Terrain Attack Pods
- 200 T4-B Heavy Attack Tanks
- 200 AT-TEs
- 300 Freerunners
Light (0 - 10 m): 1,200 vehicles
- 200 AT-ST/as
- 200 AAC-2 Hovertanks
- 400 TX-225A Occupier Tanks
- 400 TX-130 Saber-class Fighter Tanks
Jedi Lord Generals (50)
- 5 Jedi Masters
- 45 Jedi Padawans
Commando Troops:
- 1,000 Venom Assault Troopers
Elite Troops:
- 1,000 Coalition Marksmen
- 3,000 Coalition Jumptroopers
- 6,000 Coalition Assault Troopers
Standard Troops:
- 50,000 Coalition Infantry Troopers